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"Guilford Courthouse 1781, 28mm wargame." Topic


13 Posts

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Personal logo Editor in Chief Bill The Editor of TMP Fezian snapped some photos of games he didn't get a chance to play in at Council of Five Nations.


1,965 hits since 27 Mar 2019
©1994-2024 Bill Armintrout
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Jabba Miles27 Mar 2019 5:27 a.m. PST

A couple of weeks ago on Friday 15th and Saturday 16th March we refought the Battle of Guilford Courthouse during the American War of Independence, 238 years on from the actual date.

The figures were 28mm and the rules, our club's regular set of AWI rules that came from somewhere the distant past.

I was given command of the British artillery and Tarleton's loyalist dragoons. The artillery rolled up the road supporting the advancing infantry and occasionally engaging in a bit of counter battery fire.

Tarleton's dragoons were ordered to support the left as Washington's dragoons had been seen loitering behind the american rifles on that flank.

By end of play on the Friday night the American right flank was in disarray with only one small unit of continental regulars still in action against Hessian Jagers. The rest of the forward line had routed and taken one unit from the second line with it. On the British right the Americans were proving more stubborn, even those who routed when their colleagues on the other flank did were soon rallied.
This flank would prove troublesome throughout the whole battle.

The battle resumed the next day with the British continuing to press along the whole front. It wasn't long before I managed to destroy both of the american guns in their forward lines, for the lose of one of my three. My artillery then continued along the road through the woods assisting with the infantry advances to both sides.

After some tough fighting the second line of Americans on the British left were forced out of the woods when a few units turned and rallied under the watchful eyes of their regular troops on the hill, others continued to flee from the field.

With the British now finally shaking themselves out into order again, after the confusion of the fighting in the woods, and contemplating the final assault up the hill we ran out of time.

So pretty much like in the historical encounter the battlefield would belong to the British as Greene withdraws his precious Continental regulars but also like the real battle the British paid a heavy price for their "victory"

For more see my blog Jabba's Wargaming

Tony.

FlyXwire27 Mar 2019 6:38 a.m. PST

Tony, this belongs in the pages of a glossy magazine!

Super presentation and blog report – some immersive eye candy there too -

WarWizard27 Mar 2019 6:44 a.m. PST

Wow that game looks excellent.

historygamer27 Mar 2019 6:55 a.m. PST

Gorgeous terrain and figures, but if you really want to be 100% accurate, you need to add winter trees, etc. There are no leaves on the trees in March in that area, and since it was a rainy day, it must have been a very bleak battlefield indeed.

rustymusket27 Mar 2019 7:04 a.m. PST

Very nice layout! Thanks.

79thPA Supporting Member of TMP27 Mar 2019 8:53 a.m. PST

Nice looking game.

Personal logo Yellow Admiral Supporting Member of TMP27 Mar 2019 9:11 a.m. PST

Yeah, nevermind all that battle stuff, that pig pen is awesome! grin

I like the scenery. The corpse on the tree is especially atmospheric. He seems to have rotted rather quickly if he was just hanged the previous night…

- Ix

Bill N27 Mar 2019 9:49 a.m. PST

Thank you for sharing this.

23rdFusilier27 Mar 2019 10:49 a.m. PST

Excellent battle report. Beautiful figures and very nice table. All your American Rev War games look outstanding.

95th Division27 Mar 2019 12:35 p.m. PST

Beautiful game – BTW, how did you do the mud in the pigpen?

jurgenation Supporting Member of TMP27 Mar 2019 3:27 p.m. PST

Love it.

GamesPoet Supporting Member of TMP28 Mar 2019 6:01 p.m. PST

Congrats on a good looking game!

huron725 Supporting Member of TMP31 Mar 2019 9:58 a.m. PST

Very nice!

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