"Game writeup using Lovecraft's Revenge/own rules on blog" Topic
2 Posts
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Shaun Travers | 30 Nov 2018 1:32 p.m. PST |
I have been busy in all of 2018 renovating a house and not much chance to play miniatures. In 2012 I started a solo Traveller RPG game using a spreadsheet but quickly ran into the issue that it was not what I wanted to play. Over the following years I have tried out various diversions but none really clicked. But this year I made it a bit of a focus to try another go at what I wanted from a solo RPG. This blog post summarises the journey, my RPG rules, the mashup with the Two Hour Wargames Lovecraft's Revenge, and what will be coming (actually write out the rules and use them to play some pulp noir and replay Traveller scenarios). Included are some examples of output from the spreadsheet that I use to run the entirety of the game: link This blog post is the first adventure using the spreadsheet. It only lasts three scenes, but as I say in the post, that is what I like about Lovecraft's Revenge – there is an expectation that you may not survive to the end! link I am already midway through the second adventure so that will go up on the blog sometime. |
SBminisguy | 30 Nov 2018 2:01 p.m. PST |
Very cool, thanks for sharing! That's one of the nice things about Two Hour Wargames rules, you can easily mod/kitbash them and they cover a lot of ground. |
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