Virtualscratchbuilder | 02 Nov 2018 7:29 a.m. PST |
I decided the best way to help myself make the decision to go with 1/300 was to put together a quick Flower class corvette and compare with some of my other scales. Here she is pictured with a 1/700 destroyer and 1/1250 Battlecruiser.
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Joes Shop | 02 Nov 2018 7:39 a.m. PST |
Nice Work! What is the corvette made out of – ? I have a collection in 1/600 but I really like the larger scale as it allows for easier painting and detailing. I think the buy in is fairly inexpensive and you don't need a lot of ships for a good scenario. I pre-ordered the starter set and am looking forward to it. |
Wildman | 02 Nov 2018 7:45 a.m. PST |
Wow! Great model! I know people are complaining about the model to ground(sea?) scale, but the detail makes 1/300 scale very attractive. I want to buy some of the ships even if I don't play the game. |
Virtualscratchbuilder | 02 Nov 2018 7:54 a.m. PST |
Joe, the corvette is Balsa with some styrene rods for help. |
Joes Shop | 02 Nov 2018 8:09 a.m. PST |
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Virtualscratchbuilder | 02 Nov 2018 8:55 a.m. PST |
So…. I convinced myself to take the plunge and ordered the starter set from Miniaturemarketplace.com. $65 USD – they have 5 preorders left at this price. |
Blount | 02 Nov 2018 9:24 a.m. PST |
Thanks for this post; it helped me decide to take the plunge as well! |
coopman | 02 Nov 2018 9:28 a.m. PST |
I don't know…1/300 scale will certainly look nice, but I have to wonder if they will be short on maneuvering room on the 5' deep normal wargaming table. That 1/700 scale DD is what, 7" long? |
lloydthegamer | 02 Nov 2018 9:32 a.m. PST |
Agree 100% with Coopman. 1/300 is not going to leave much room for running around. |
Virtualscratchbuilder | 02 Nov 2018 9:34 a.m. PST |
7.5" yes. I am thinking patio. |
Virtualscratchbuilder | 02 Nov 2018 9:47 a.m. PST |
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Joes Shop | 02 Nov 2018 9:59 a.m. PST |
"7.5" yes. I am thinking patio." Right: I'm thinking driveway where we currently game with 1/1200 and keep the 1/600 collection for indoor gaming. |
Joes Shop | 02 Nov 2018 10:59 a.m. PST |
80' Elco @ 1/600 = 1.6" 80' Elco @ 1/300 = 3.2" For me, the increase in size is not so great when you consider the detail that can be achieved in the larger scale. The 1/600 models are fairly crude when compared but they were the only scale available when I started my collection. Plus: turning rate/radius and time scale can be changed to allow use on the average table. There are other rule sets available. For actions involving a small clash of MTB's and S-Boats I think the average table will work. Granted, once you add Merchant's, TB's, Trawlers, etc., it can get cramped unless you are willing to game outside and or have access to a large table. |
coopman | 02 Nov 2018 11:19 a.m. PST |
If the movement is something like 6" a turn and ranges are 24", the larger 1/300 models may not be a major problem. We need to know more about the rules. Surely they must have given this a lot of thought. |
Yellow Admiral | 02 Nov 2018 12:06 p.m. PST |
I decided the best way to help myself make the decision to go with 1/300 was to put together a quick Flower class corvette and compare with some of my other scales. Ah, yes, haven't we all…? You floor me. You are the only person I'm aware of who could make this a "quick" project. It would take me at least a month. Or maybe a 3 decades – my second scratchbuilding project is still only partially complete (I finished the first one). Well played, sir, well played. - Ix |
Only Warlock | 02 Nov 2018 12:14 p.m. PST |
Looking Dead Sexy, buddy! I am all in on it. Scale is out the window on most games anyway, minis are almost always much larger than they would be at typical engagement ranges. We've all seen Napoleonics in 25mm blazing away at each other at 50 feet away in figure scale. Picking up a copy at Millennium Con next week. |
Tgerritsen | 02 Nov 2018 12:19 p.m. PST |
Great work! Sorry, though, I'm holding out for 1:1 scale. :) If I do play this game, I would likely go 1/600 or 1/700. |
Joes Shop | 02 Nov 2018 12:40 p.m. PST |
Yellow Admiral: +1 I am continually amazed at VSB's work! I scratchbuild in 1/600 & 1/1200 (basswood laminations for hulls) and it takes t-i-m-e. |
Virtualscratchbuilder | 02 Nov 2018 1:19 p.m. PST |
Thanks again for the comments. A couple Round Tables and a Type-24 Torpedo boat up next. Really… the game is just an excuse to make more ships. :) |
Thresher01 | 02 Nov 2018 1:37 p.m. PST |
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Schogun | 02 Nov 2018 2:17 p.m. PST |
Warlord says the regular playing surface is 4ft x 4ft with up to 6 ships per side. That's really tight for 12 ships at 1/300 scale. The rules will be a big factor in making my decision. I'm waiting for the play-through video… |
21eRegt | 02 Nov 2018 3:06 p.m. PST |
Would it be easily adapted for those of us with large 1/600 or 1/700 collections who want to use them? |
D A THB | 02 Nov 2018 3:20 p.m. PST |
I am still trying to decide if I should buy it. Looks like you need to get a starter set and then a Fleet. My problem is both my friend and I both want the British and suspect another will also want to buy them. lol. An A0 play sheet comes with the set so I suppose the rules will allow a game on that sized table. |
coopman | 02 Nov 2018 3:58 p.m. PST |
4' x 4' will be plenty of room if the ships move 2" a turn. |
coopman | 02 Nov 2018 4:44 p.m. PST |
If you go here & scroll down a bit you will see a game table with the CS models on it: link |
Schogun | 02 Nov 2018 5:19 p.m. PST |
My question is if I buy just the rule book, will it have ship stats in it? Or will there be a way to get ship data cards separately? Lots of questions… |
coopman | 02 Nov 2018 5:33 p.m. PST |
That is a good question, Schogun. |
Big Red | 02 Nov 2018 8:50 p.m. PST |
What figures could be used for crew? |
David Manley | 02 Nov 2018 10:29 p.m. PST |
I was thinking Heroics and Ros artillery crews |
Yellow Admiral | 03 Nov 2018 3:20 a.m. PST |
Do you have to move them around the deck to show what station everyone is manning? The availability of crew figures is one thing I really like about 1/300 scale. - Ix |
coopman | 03 Nov 2018 5:04 a.m. PST |
"Do you have to move them around the deck to show what station everyone is manning?" I certainly hope not. If so, that's too much for me. |
Joes Shop | 03 Nov 2018 5:05 a.m. PST |
Yellow Admiral: agreed. Adding crew figures is certainly a plus for the larger scale. |
Virtualscratchbuilder | 03 Nov 2018 6:16 a.m. PST |
They really make a difference in 1/300 sailing ships. |
Virtualscratchbuilder | 03 Nov 2018 7:06 a.m. PST |
Here's an old Navwar 1/300 Higgens boat tricked out with Langton Napoleonic crew. At that scale, hard to tell the difference when painted!
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Yellow Admiral | 04 Nov 2018 5:47 p.m. PST |
That is awesome. The crew adds a lot of life to the model. Scale boat decks devoid of figures are a pet peeve of mine, especially galleys. I give a pass to armored ships where everyone is hiding indoors, and on small scale vessels (1/2400 or less) I'm not sure I could even see crew (let alone paint them!), but from about 1/600 scale on up, I want to see some crew figures if there are places crew normally hung about in action. Sailing ships and open-topped galleys should be crowded. I have never found a good way to get crews for my 1/1200 ships from the ACW on back. Langton's open-topped galleys and boats have rowing crews, but no other manufacturer does that. Most 2mm figure blocks are oversized and organized in ranks and files, which doesn't look right at all. - Ix |
Thresher01 | 04 Nov 2018 9:15 p.m. PST |
Yea, definitely need crew figs in 1/300th scale, to make them look better. Hope someone will produce some – commanders/helmsmen in officers' caps, with maybe some using binocs, waving, or shouting orders, dramatically. Gunners and other crew in helmets, and various poses, e.g. crouching down, firing weapons, standing by the torps to launch them, etc.. |
Joes Shop | 05 Nov 2018 3:44 a.m. PST |
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codiver | 05 Nov 2018 9:07 a.m. PST |
Sure wish that second video had continued with an explanation of the damage system. |
Joes Shop | 05 Nov 2018 9:33 a.m. PST |
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coopman | 05 Nov 2018 10:00 a.m. PST |
Maybe there are some more videos coming soon. 15" of movement if going full speed, 5" if going slow. Full speed seems like a lot for a 48" x 48" playing surface. |
Schogun | 05 Nov 2018 11:53 a.m. PST |
Probably more videos coming. They mentioned a play-through video, too -- I hope that's an actual game and not these snippets. |
Thresher01 | 05 Nov 2018 12:02 p.m. PST |
"Pistols and grenades ready! Prepare for boarding!". |
D A THB | 05 Nov 2018 9:17 p.m. PST |
They mentioned somewhere that they are producing crews in white metal. |
Joes Shop | 12 Nov 2018 7:46 a.m. PST |
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FlyXwire | 15 Nov 2018 7:32 a.m. PST |
I've been reading up on the coastal sea actions in the "narrow seas" (the English Channel+), prepping my head for doing scenarios for Cruel Seas. What I'm finding is that the majority of the patrolling was conducted at night. This is when German shipping was active, and darkness was required for avoiding air attacks by both sides. I think concerns about board sizes, or miniature sizes might be adjusted by the limited, nocturnal spotting ranges in effect (much detection was done engines off, waiting to hear enemy boat engines for location purposes). Engagement ranges w/o flares or star shells were often like point-blank fighter clashes, with all guns blazing. Torpedo runs effective against larger, slower (easier to track vessels), and depth charges more effective laid in the path of smaller, pursuing craft. I'm wondering if Cruel Seas will have some system for generating these nocturnal encounters – considering that night patrolling was the usual tactical regime……then, after units have been detected, the boat positions are placed "on-board" – (more akin to night fighter [aircraft] missions). |
Joes Shop | 18 Nov 2018 10:21 a.m. PST |
FlyXwire: excellent points. I've been reading about coastal warfare since the late '70's: best described as a knife fight in a dark phonebooth! |
FlyXwire | 19 Nov 2018 6:32 a.m. PST |
JS, I differ to your knowledge! I've never been a naval warfare fan, but Cruel Seas offered yet again, that shinny, bright object for me to lose my guarded reluctance against, and I dove in here. Now, with my very limited understanding about WW2 coastal warfare, I'm being surprised, and getting more pleased that I might like this form of naval gaming. "Under the hood", is the fact that our area's naval experts have never done this level of gaming either, so I can enter into the fray as a tenderfoot w/o feeling overwhelmed. |
FlyXwire | 20 Nov 2018 6:41 a.m. PST |
JS – I meant "defer" to your knowledge above. |
Joes Shop | 20 Nov 2018 6:57 a.m. PST |
FlyXwire: understood. "I'm wondering if Cruel Seas will have some system for generating these nocturnal encounters – considering that night patrolling was the usual tactical regime……" For me, this is critical. Unfortunately, Warlord had been so sparse with the rules introduction(s) to date, that we might have to wait until arrival. So far, I like what I see and adding the above conditions pre-game should not be difficult. |
FlyXwire | 20 Nov 2018 8:35 a.m. PST |
JS – have you seen the Table Of Contents for the rules? This might wet your appetite even more. :) TMP link (within another thread's body) |