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"What Future For WarMachine" Topic


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gbowen18 Oct 2018 1:11 a.m. PST

blackshawgaming.wordpress.com/2018/10/17/warmachine-in-the-uk The models make Games Workshop appear reasonably priced but the WarMachine game is well thought out if susceptable to power listing. So where else might the models get a chance to come out to play?

Lion in the Stars18 Oct 2018 7:51 a.m. PST

At least locally, many WarmaHordes players tend to have everything in their faction(s).

But I have a question for you: why do you object to something with low demand (only one model sold per player) having a high cost?

It requires just as much setup cost as a model that will sell multiples per player. The specific mold for that model cost just as much. The design effort usually took more time.

gbowen18 Oct 2018 8:52 a.m. PST

I stand by what I have written. The WarMachine prices are deliberately inflated. It is the company itself that creates the rarity through their list and points system. Look at the WW2 28mm pricing of the various companies. Cost is largely based on size not falsified demand. The big tanks are in proportion to the cost of smaller models.

Aethelflaeda was framed18 Oct 2018 9:08 a.m. PST

I think the setup cost per unit sold has little to do with final suggested retail price.

A fig is a fig and all cost mostly the same to create. Duplication ratios of masters during the sprueing makes the economy of scale issue equal be it a grunt or a captain since these ratios are pegged to the needs of the rules. Only marketing decisions such as packaging and grouping in sets might alter the economy of scale equations.

The price of an individual fig is determined by what the market will bear. Hyping one sculpt over another to enhance demand won't alter the cost of setup. I suggest that the cost to create the first master is really quite nominal in the overall final price. I seriously doubt that it it even gets to 5-10% for even the smallest production run of a single fig and even then , only if the run is not popular, and doesn't enter into subsequent production runs will the cost of design and setup get close. As profitable as GW is, I suspect they know what is the optimal setup ratios are.

Jozis Tin Man18 Oct 2018 9:58 a.m. PST

"So where else might the models get a chance to come out to play?"

I have used them as Victorian Science Fiction, here is a London Metropolitan Police contraption:

picture

gbowen18 Oct 2018 10:07 a.m. PST

Mine are going that way too. That police robot is AAA, what rules are you using? My Khador are going forward 'In Her Majesty's Name'.

Coyotepunc and Hatshepsuut18 Oct 2018 12:56 p.m. PST

I think any Victorian sci-fi is the way to go with them.

I find it very funny that the company that originally branded itself as the inexpensive alternative to GW and declared itself full-metal, is now more expensive than GW and largely the plastic that they claimed they would never produce.

Andy Tea19 Oct 2018 2:53 a.m. PST

I have a couple of warmachine armies gathering dust
there new stuff is really expensive £50.00 GBPish for a unit of 13 infantry

plus the constant more and more new stuff for a faction that was obviously just better killed it for me

oh and the fact that whilst a load of games are now moving towards stat cards for models warmachine now no longer packages the models with the cards and you have to use an app or print them off yourself

they did used to claim they would never go plastic and then went plastic. I don't think its a bad thing but I think they should have gone hard plastic rather then the resin plastic that they actually are using

Jozis Tin Man19 Oct 2018 7:21 a.m. PST

@gbowen

I used this for IHMN too! Although I have been playing more Astounding Tales! the last few years and I am starting to flirt with Pulp Alley.

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