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"Any club rules using Fire&Fury concept for Ancients?" Topic


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Comments or corrections?

Personal logo reeves lk Supporting Member of TMP13 Aug 2018 6:53 a.m. PST

Just curious.

KSmyth13 Aug 2018 7:29 a.m. PST

I've tinkered with a set geared strictly for the Hundred Years War. Still lots of work to do, and it probably won't be ready for serious play until after I retire in June.

I love the simple elegance of the maneuver chart, and think it SHOULD work for other period.

Shedman13 Aug 2018 7:36 a.m. PST

Not Fire & Fury but we have converted Bloody Big Battles to fight Caesarian Romans against Ancient Britons.

As most of the combat is melee we dropped the standard melee rules and converted the firing table to handle close combat.

I haven't got around to blogging it but the BBB variant is on the yahoo group files section

Yellow Admiral Supporting Member of TMP13 Aug 2018 9:50 a.m. PST

I wrote an entire set of Medieval rules based on the two core Fire & Fury concepts:

  • variable-sized units built around a command stand by adding generic stands of similar warriors to scale it up
  • A combined activation/morale die roll

I originally intended it strictly for Dark Ages play, but decided it made sense up through 15th C. Europe.

I've never playtested them, and decided the activation/morale roll sequence needed to be simplified anyway.

Tinkering completely stalled after a few games of Lion Rampant. I have a lot of small issues with Lion Rampant, but it's pretty easy to tweak.

- Ix

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