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"Fistful of TOWs 3 - Awesome Looking Mechanized Warfare rules" Topic

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2,207 hits since 8 Aug 2018
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Comments or corrections?

Soulmage08 Aug 2018 8:56 a.m. PST

Has anybody tried these out? They look fantastic!

Here's where I found them on Wargamevault:


Personal logo Bashytubits Supporting Member of TMP08 Aug 2018 8:59 a.m. PST

There are lots of folks using these, including me. Extra Crispy of TMP fame has posted many AARs.

creativeguy08 Aug 2018 9:10 a.m. PST

I haven't played them… the number of pages is a bit intimidating to me… I know a lot of them are reference pages but I am lucky to remember my name on most days so I want lass reading these days.

Dynaman878908 Aug 2018 9:39 a.m. PST

Only about 100 pages of rules, in a large type font, with a good bit of examples. It corresponds to any medium complexity level game.

cfielitz08 Aug 2018 10:43 a.m. PST

Despite the number of pages, the rules are very well organized and mechanics is pretty straight forward.

6mmACW08 Aug 2018 11:05 a.m. PST

Yup, our club has used FFT3 for awhile. Despite the massive book, the rules are quite fast and easy. It's a bit generic (hard to be detailed when you're covering so much history in one set of rules) but I think it gives a fun, good game.

Kraken Skulls Consortium08 Aug 2018 11:51 a.m. PST

It is a very fast and easy game. Plays very smoothly, and incorporates a lot of very modern systems a lot of the older cold war era rulesets don't.

14th NJ Vol08 Aug 2018 3:38 p.m. PST

We play FFT3 all the time for WW2 & POST War. Love it, fast play, as stated above. We use 15mm , tried it once in micro armor, worked great.

Oldgrumbler Supporting Member of TMP08 Aug 2018 3:56 p.m. PST

Excellent for armor heavy games. Not so good if you want to focus on infantry.

bishnak09 Aug 2018 6:54 a.m. PST

Got ‘em, play ‘em, and love ‘em.

They are the best set of Modern (and WW2) rules out there…

williamb10 Aug 2018 7:39 a.m. PST

Also available in hard cover and coil bound in addition to the PDF format at

A good set of rules for WW2 and later. Dug in Infantry can be difficult to dislodge.

NCC1701D30 Nov 2018 3:21 p.m. PST

Are the FFoT rules organized in such a way that I can pick and choose which ones I want to play with? For example if I decide to only play AFV combat (skip airpower, infantry, urban combat, etc) can I only read the rule sections that only deal with AFV combat and go from there?

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