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"Megablitz, spearhead and/or crossfire in Korea" Topic


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Picton10120 Jul 2018 3:54 p.m. PST

Megablitz, spearhead and crossfire in Korea, anyone tried these?

The past 5 years has seen my interest in the Korean war grow and I've recently been wondering which of the above rulesets would work best in a KW 1950s setting.

Essentially I'm looking for advice. If anyone plays ground based korean wargames what rules do you play and if you were to play with the aforementioned rulesets which ones and how would you tweak them?

My intention is to build 6mm forces (one fits all type deal whereby all rulesets can be played with the same pieces). I would quite like US, British, NKPA and Chinese volunteer armies. Turkish and Belgians to follow all going well. Terrain will be a combination of 2mm and 6mm, more indicative than true to scale. I think at this scale heroic and ros and irregular minis should provide everything I need. Not sure if either do centurion tanks however.

My knowledge of these rules is vague but from what I think I know crossfire is mostly infantry action without the measurement. A little chaotic and terrain heavy which I think seems to fit the period.

Spearhead is a popular system for larger games, if it can be used for WW1 and WW2 then Korea should be fine.

Megablitz has a logistical/supply element to it I believe. For its massive scale and the asymmetrical forces this may be the winner but I don't know enough to confirm this.

Ideally if anyone knows of any force lists or existing rule tweaks for the different systems that would also be appreciated. Primarily rules about close assaults, human waves and night fighting should play a heavier part. Along with supply, limiting terrain and perhaps miscommunication and isolation rules would be good to.

Hopefully for no more than £50.00 GBP I should be able to sort the whole project, all going well!

Picton10120 Jul 2018 4:24 p.m. PST

Oh yeah and an ROK force too. So maybe £55.00 GBP then…

Rudysnelson20 Jul 2018 4:32 p.m. PST

Since the weapon systems are basically the same, you can use Warlords Bolt Action. Great for hill fights and other small actions.

BorisTheSpider20 Jul 2018 5:08 p.m. PST

I think Rommel would work for Korea

williamb20 Jul 2018 8:02 p.m. PST

Fist full of Tows includes data from WW2 through modern day.

Faustnik pt20 Jul 2018 11:10 p.m. PST

For Crossfire no need to search further: link

Martin Rapier20 Jul 2018 11:35 p.m. PST

Korea is basically WW2 with slightly more modern weapons, so all the rules you've mentioned will work for different levels of action with little or no modification.

Picton10121 Jul 2018 2:45 a.m. PST

Cheers everyone.

The link from Faustnik Pt is massively useful for crossfire.

I own and play avalanche presses Panzer grenadier boardgame series. Each piece represents a platoon, battery or commander (HQ) and theres plenty of hardware included for the various combatants. The game then relies on order the companies and with enough organisation on the players part battalions to fight the game scenarios.

From what I know of spearhead I think the scale is similar. I'm wondering if I can potentially convert some of the scenarios and OOB of the Pusan Perimeter/counterattack games into spearhead. Bit of a long shot but does anyone have experience of both spearhead minis game and Panzer Grenadier by Avalanche? In terms of design how do they compare?

Martin Rapier21 Jul 2018 6:13 a.m. PST

Spearhead is aimed at brigade to divisional sized actions. The stands are platoons but the manouovre units are battalions.

If you want to do battalion to brigade with companies as manouvre units try Command Decision, TAC:WW2 or Blitzkreig Commander instead.

Picton10121 Jul 2018 9:18 a.m. PST

Cheers Martin, I'd prefer the larger scale stuff so a PG spearhead hybrid doesn't seem like an option for me. All I've got to do now is come up with some decent starter army lists for spearhead/megablitz I think that I can build on after a few games. The modelling and painting won't take me long, nor the terrain it's the bloody lists that always break me.

Schlesien23 Jul 2018 6:13 a.m. PST

Cold War Commander rules worked well for me.

Jozis Tin Man23 Jul 2018 11:30 a.m. PST

Having played a lot of Crossfire years ago, I highly recommend them for commanding a company up to battalion on the table.

Fields of fire and covered avenues approach are critical, just like in real life.

Also, Company Commander by Nordic Weasel would give a similarly good game.

Jozis Tin Man23 Jul 2018 11:45 a.m. PST

Here is a blog post with some good info:

link

Picton10125 Jul 2018 3:26 p.m. PST

On a side note, I may also do a 2mm spearhead project. If anyone has attempted spearhead in 2 or 3mm what base size did you use. I know 30mm (1.25") is the recommended but is it worth halving this at such a small scale. Or better to cram a proper platoons worth of infantry and tanks onto the bases (mini diorama style)?

At least with 2mm I can even do ww2 and korea and even some hypothetical cold war gone hot in 1948 for example without having to buy loads of specific pieces.

Blackhorse MP01 Aug 2018 5:41 a.m. PST

I would suggest for your 2mm project that you retain the original 1.25" bases and add enough troops and vehicles to make them look like actual platoons. Halving the base size would, to my mind, make the troops and vehicles like nothing more than glorified board game counters.

vichussar17 Feb 2019 7:32 a.m. PST

The Mein Panzer rules have a downloadable Korean War Data book that has both orbats and weapon tables for all participants at 1:1. Unfortunately it's in the members section so you'll have to join or find someone who has

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