"rules for WWI Destroyers and TBD actions" Topic
7 Posts
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Joep123 | 20 Jun 2018 7:40 p.m. PST |
Hi everyone; Anyone have recommendations on rules for recreating the fights between destroyer and Torpedo Boat Flotillas, throwing in some Light Cruisers or even a larger ship. Thinking about the sharp fights between the main battle fleets at Jutland. Thanks Joe |
4DJones | 20 Jun 2018 11:59 p.m. PST |
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Allen57 | 21 Jun 2018 4:31 a.m. PST |
De Bellis Navalis. Sounds crazy but these are fun link |
Sundance | 21 Jun 2018 6:20 a.m. PST |
I think David Manley did rules for WWI light craft. |
Yellow Admiral | 21 Jun 2018 8:50 a.m. PST |
Really, most WWI naval rules will work. Someone will inevitably recommend Naval Thunder, and that would work too. I would use Fleet Action Imminent (the WWI version of General Quarters 3) because that's what I like. Since it sounds like you're planning dozens of ships on the table at a time, I'd steer away from the more detailed rules, including David Manley's Action Stations (which is what I think Sundance is referring to). Rules with too many mechanical operations per ship will just drag in a large, chaotic action. - Ix |
David Manley | 21 Jun 2018 2:59 p.m. PST |
Action Stations would work for small craft and destroyers, but if you were looking for cruiser actions too then I reckon FAI would be a good bet |
Joep123 | 21 Jun 2018 7:33 p.m. PST |
Hi All; Thanks for the great info. I don't think it would be a large number of ships on the table at once, but I would like rules that be played in an evening and quick for new players to pick up. I will look into all the suggestions above Joep |
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