"Flying Guns- Synchronisation systems" Topic
4 Posts
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Tango01 | 26 May 2018 9:22 p.m. PST |
"In the era of propeller-driven fighter planes from WW1 to the end of WW2, designers had problems with installing the gun armament. The optimum place for the guns was close to the aircraft's centreline, in order to avoid the problems caused by the alternative of mounting guns in the wings. This could adversely affect the aircraft's agility and resulted in the need to "harmonise" the guns to concentrate their fire at some specified distance(s) – which led to a more dispersed fire at other ranges. Also, in WWI it was desirable for the guns to be within reach of the pilot so he could clear the frequent jams caused mainly by inconsistent ammunition…." Full text here PDF link Amicalement Armand
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emckinney | 27 May 2018 10:57 a.m. PST |
Funny, I read this day before yesterday. Was looking into how much WWII Soviet fighters were penalized by having their guns nose-mounted. |
Tango01 | 27 May 2018 3:07 p.m. PST |
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Mark 1 | 28 May 2018 4:50 p.m. PST |
Was looking into how much WWII Soviet fighters were penalized by having their guns nose-mounted. As the article points out (and I really hold Tony Williams' research and writing in high regard), there were costs to both nose and wing mounting. In wargame terms, I think the most basic issue should be concentration of fire. Nose-mounted guns concentrated fire. Wing-mounted guns only concentrated fire as the specified zero range. At shorter and longer ranges the firepower was disbursed somewhat. What this means is that it should be a little easier to hit with the wing-mounted guns (there are bullets all over the place, and you are half-likely to hit with only a fraction of the guns), but it should be easier to hit with full force with the nose-mounted guns (bullets from all the guns are striking each time you do get a hit). This is presuming that the effects on maneuverability of the various gun mountings are already figured in to the maneuverability stats of the plane. -Mark (aka: Mk 1) |
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