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"Yellow Worm Gaming Society list of games for Historicon" Topic


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213 hits since 20 May 2018
©1994-2018 Bill Armintrout
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TSD10120 May 2018 11:38 a.m. PST

Thursday and Friday our weekly gaming group will be running a selection of games in Distlefink for your enjoyment. The benefits?

1. Every scenario has been playtested, picked apart, and deliberately tried to be broken to better anticipate unexpected results.
2. Battles and scenarios carefully picked for convention play where everyone has a chance to participate, make a difference in the battle, and has a legitimate chance to win. There will be no one stuck in reserve for 4 turns, shoved in the back of the board where they may roll dice once or twice in 4 hours, or any other such things most of us would not enjoy.

Stop by and check out these wonderful games by our multi award winning GMs (or hopefully preregister). We're always looking for more regulars for our games. Look for our Yellow Worm banner.

T:322:18
Dark Tides
Thursday, 6:00 PM, 4hrs, Players:8, Room:Distelfink, Table#:D44
Period: Fantasy, Scale: 28mm, Rules: Dragon Rampant

The chaos magus Maleki has searched for years for the sunken treasure galleon carrying the fabled "Ruby of Rebirth". When he found it he raised a great chunk of Sea floor, to get the ship where he can reach it. Naturally, this has annoyed the
Sea Peoples Alliance who sent forces to teach the wizard a lesson.

F:323:10
Battle of Lauffer's Bridge–Theme
Friday, 10:00 AM, 4hrs, Players:8, Room:Distelfink,
Table #:D44
Period: American Civil War, Scale: 15mm
Rules:Johnny Reb 3 with home rules for Leader and troop qualities

In 1862 The lead elements of a Confederate Force had arrived on the field, and with the wagon guard crossed Lauffer Bridge and took up a tenuous defensive position waiting for the advancing Union Forces hoping to buy time for the main
force to escape. New Players Always Welcome.

F:327:10
Race for Havana
Friday, 10:00 AM, 4hrs, Players:8, Room:Distelfink,
Table #:D61
Period: American Civil War Scale: 1:600th
Rules: Sail and Steam Navies

The Civil War is coming to a close and the Confederate
navy is getting desperate. The powerful Stonewall is steaming to port at Havana from Europe to meet with
the main body of the Confederate navy. Will it make it through the Union intercepting forces? Rules will be taught, minors are welcome if accompanied by an adult.

F:325:10
War of the Dragons
Friday, 10:00 AM, 4hrs, Players:6 Room:Distelfink,
Table #:D34
Period: Fantasy, Scale: 28mm, Rules: Dragon Rampant

The rivalry between the dragons has grown fierce, and skirmishes over territory has led to open warfare. Two armies led by mighty dragons will meet on the fields
of battle to determine who has the fiercest roar, sharpest claws, strongest breath, and the most ruthless cunning. Parent/Child teams are welcome. Rules Lawyers will be fed to the Dragons after the battle.

F:328:16
All for a Pig
Friday, 4:00 PM, 4 hrs, Players:6, Room: Distelfink
Table #:D61
Period: Medieval, Scale: 28mm, Rules: Lion Rampant

It all started as good news. A large sow had wandered onto the duke's lands. Bacon for everyone! Then this lot o' rough looking gits in full battle kit shows up, sayin' it's their pig. It's on the Duke's lands, right. So we reckon it's our pig now. Tough customers or not. Children OK with Playing adult. Beginners welcome.

F:326:16
Dark Tides
Friday, 4:00 PM, 4hrs, Players:8, Room:Distelfink
Table #:D34
Period: Fantasy, Scale: 28mm, Rules: Dragon Rampant

A replay of Thursday's game, as seen above.

F:324:18
Skirmish at Kawanakajima 1564
Friday, 6:00 PM, 4hrs, Players:8, Room:Distelfink,
Table #:D44
Period: Renaissance, Scale: 28mm, Rules: Ronin

In September of 1564, the forces of the Takeda clan and Uesugi clan met on the plain of Kwanakajima for the fifth and final time. There their forces skirmished for 60 days before withdrawing, ending one of the most legendary series of battles of the Sengoku period. We will relive those skirmishes using Osprey's skirmish rules, Ronin. No one under 14 please.

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