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"Romans vs Ancient Germans" Topic


12 Posts

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Ancients

1,351 hits since 19 Apr 2018
©1994-2019 Bill Armintrout
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LtSpeirs19 Apr 2018 9:21 a.m. PST

A short AAR, testing new rules.

bellorum.onlinewebshop.net/?p=68

wrgmr119 Apr 2018 11:02 a.m. PST

Great looking game! Nice figures, 6 mm?

goragrad19 Apr 2018 11:17 a.m. PST

Could use a bit more explication of the action and rules, but interesting.

mghFond19 Apr 2018 1:52 p.m. PST

Colorful armies.

gamershs Supporting Member of TMP19 Apr 2018 3:28 p.m. PST

Have the same armies in 15mm. Purchased the armies some time ago but had to purchase command stand figures and got the figures painted professionally last year. Will be using them next year after I get some buildings and entrenchments purchased and will paint.

Marcus Brutus20 Apr 2018 7:57 a.m. PST

Not sure why there is another need for new set of Ancient Rules. What take on ancient warfare and rules design do you bring to the community that is sufficiently different that requires a new set?

Olivero20 Apr 2018 1:02 p.m. PST

I guess because of the same reasons tens of thousands of books are published each year (Do we need them?). Writing is fun, and each author feels he/she got something to say or share. Fine with me….

LtSpeirs22 Apr 2018 2:22 p.m. PST

Not sure why there is another need for new set of Ancient Rules. What take on ancient warfare and rules design do you bring to the community that is sufficiently different that requires a new set?

Maybe you're in reason, but imho the rules they're testing works better than others (in terms of playability) when there are a lot of troops. They're fast to play (2-3 hours in a battles with more than one thousand miniatures per side), with a good mix of historicity and playability, and a lot of fun. The rules are focused in a very huge battles with small scales.

Marcus Brutus22 Apr 2018 7:04 p.m. PST

I could easily list 10 viable ancient sets today LtSpeirs (HC, Impetus, TTS, Warhammer, Swordpoint, Warrior, DBMM, FoG, Warmaster. CoE, Armati, Command and Colors, Lost Battles, Mortem et Gloriam come immediately to mind (that's 14 actually.)) I am surprised that there isn't one set already available that couldn't get the job done in a manner satisfying to the above gamers. If not, then tell me more about the design philosophy. Rules writing might be fun for some but take a look at the Rules lists for Ancients on TMP and see the garbage heap of good intentions.

In looking at the game above I see in the Roman army 12 Legion units (assuming each stand is a unit,) 2 units of skirmishers and 1 unit of Cavalary, so 15 in total. That it about the same as a 400 point game of Impetus.

LtSpeirs23 Apr 2018 1:48 a.m. PST

The battle is an simple example; the idea is playing with double or triple units, like this:

From the list we only played C&C, Impetus, DBMM and Warhammer, and they are clearly superior, but neither of them satisfying us in a huge battles (specially in game lenght). The main idea of this testing rules is activate all wing commander's units with one order. Moreover, probably the alpha version it will be free XD.

If some day you come to Barcelona you are welcome to play a demo.

Personal logo Bowman Supporting Member of TMP25 Apr 2018 5:10 p.m. PST

I am surprised that there isn't one set already available that couldn't get the job done in a manner satisfying to the above gamers.

Because "getting the job done" is a very subjective consideration. Was just at the ECW thread, where someone claims to have played every ECW rule set published……..and still doesn't like any of them. It's a big hobby and everyone enjoys it differently.

Marcus Brutus25 Apr 2018 7:56 p.m. PST

Was just at the ECW thread, where someone claims to have played every ECW rule set published……..and still doesn't like any of them. It's a big hobby and everyone enjoys it differently.

I'd say the problem in this case probably lies with the guy not the rules. Some people are never satisfied. I am not against new rules sets but unless you have some new, clever system or a different take on ancient warfare it might be better to learn a current system well instead of designing a new one.

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