Winston Smith | 06 Apr 2018 7:49 p.m. PST |
1. To teach a history lesson. 2. To explore the possibilities of the situation. 3. To have fun. It's my turn this week! 4. To reenact and simulate as accurately as possible. |
Mick the Metalsmith | 06 Apr 2018 7:52 p.m. PST |
The adulation for doing it better than anyone else. |
Pictors Studio | 06 Apr 2018 8:19 p.m. PST |
1. and 4. At least this is why I'm putting on my Istvaan III game at Historicon. |
Rich Bliss | 06 Apr 2018 8:24 p.m. PST |
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Saber6 | 06 Apr 2018 8:26 p.m. PST |
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Florida Tory | 06 Apr 2018 9:01 p.m. PST |
3 When I was younger, 1, 2 and 4. With more perspective now, just 3. Rick |
myxemail | 06 Apr 2018 9:03 p.m. PST |
2,3, and 5: to get players to try a set of rules that I really enjoy Mike |
DisasterWargamer | 06 Apr 2018 9:18 p.m. PST |
All of the above 6 – to play set a set of rules 7 To play test a scenario – or to simply enjoy playing a particular one |
Wackmole9 | 06 Apr 2018 9:20 p.m. PST |
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McKinstry | 06 Apr 2018 9:45 p.m. PST |
3. To have fun. It's my turn this week! |
sillypoint | 06 Apr 2018 10:23 p.m. PST |
To put my figures, terrain etc. on the table. |
Oberlindes Sol LIC | 06 Apr 2018 10:28 p.m. PST |
Mostly 3. Well, I don't object to the adulation of the players, but that might be subsumed in 3. |
BW1959 | 07 Apr 2018 4:28 a.m. PST |
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Vigilant | 07 Apr 2018 4:58 a.m. PST |
3 and because I bought the figures and need an excuse to use them. |
Shagnasty | 07 Apr 2018 7:56 a.m. PST |
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KSmyth | 07 Apr 2018 8:13 a.m. PST |
1 and 2. I'd add five which I guess is similar to four--to be in control of the variables I think are important. |
Big Red | 07 Apr 2018 8:42 a.m. PST |
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wrgmr1 | 07 Apr 2018 8:59 a.m. PST |
2 and 3. Getting my figures, terrain etc on the table. |
Roderick Robertson | 07 Apr 2018 9:17 a.m. PST |
8. Because no-one else will and I want to play. |
Stew art | 07 Apr 2018 6:29 p.m. PST |
3- to have fun. Also, I want to play the genre/ period I'm interested in with the rules that I like with the figures and terrain I put effort into producing. 😀 |
miniMo | 07 Apr 2018 7:16 p.m. PST |
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mumbasa | 07 Apr 2018 7:42 p.m. PST |
#1 It's the teacher in me (41 years of teaching). John |
etotheipi | 08 Apr 2018 4:42 a.m. PST |
1-3 and the last half of 4. Reenacting history is not the same thing as simulating history. In a stochastic simulation, you can get different outcomes for different runs. Not so much for reenactment. I have had players comment about historical games I was running that based on the scenario and set-up the odds seem to be stacked against the force that actually won the battle. "Ummm … yeah. I was going for historical accuracy." Superior tactics. Psyop. Perseverance in the face of "Holy Crap". Bad decisions and good luck. Lots of things influence battle outcomes. |