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"Coming Soon; A Solo World War II Air Combat Miniature Game" Topic


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King Cobra20 Mar 2018 3:51 p.m. PST

Solo World War II Air Combat Miniature Game Rules and Aircraft Element Sheets
Soon to Be Available for Sale On-Line in PDF Format.
For 1 or More Players.
Why So Many Differing Aircraft Types?
Every pilot wished to fly an aircraft with four rapid firing 30 mm heavy cannon, each gun fed by a magazine holding 500 rounds, protected by one thousand pounds of armor plating while carrying 700 gallons of fuel stored within internal self-sealing tanks feeding a 3500-horsepower engine built into a robust airframe with the ability to out-turn a Nakajima Oscar, out-climb a ME 109, out-dive a P-47 Thunderbolt, out-roll a FW 190 and out-run a late model Spitfire or Mustang. Plus 250 hours of instructional training in this type of aircraft.
Aircraft designers and aeronautical engineers worked tirelessly to fulfill such wishes. Using the materials at hand, existing technology and the manufacturing base available to them, each country produced aircraft that were the best they could offer at a particular moment in time for their pilots to fly.
That is why all aircraft are not created equal and each aircraft is the result of many compromises. The following rules introduce aircraft performance and pilot quality criteria to the game.
Each aircraft type suffers or benefits from the following traits;
Type of armament LMG, HMG, Cannon, Heavy Cannon.
Type of rounds and the number of each type of rounds.
Airframe Robustness.
Pilot Armor.
Speed at Altitude.
Climb at Altitude.
Performance Above 40,000 feet.
Roll Characteristics at speed and altitude.
Turn Characteristics at speed and altitude.
Maximum Dive Speed.
Dive and Level Speed Acceleration.
Pilot Quality.
Pilot Visibility.
Type of Gunsight,
Type of Radio.
Ease of Throttle Quadrant Control.
Reclined Pilot Seating or G-Suit Availability.
Gun Platform.
Prone to gun jams?
Computing Gun Sight.
Game details that are non-aircraft, yet damage influenced;
Pilot Wounds.
Bail-outs.
Landings.
Stalls.
Collisions.
Spins and recoveries.
Point blank attacks.

Player/Pilot Input
Player/Pilot Physical Skills/Touch are Paramount.
Player/Pilot Decisions are Every Bit as Important.
All things being equal, the Aircraft Makes the Difference!

Available Aircraft (with counters) to Date

Manufacturer Type
Messerschmitt bf 109E-3 MG 17 Emil
bf 109E-3 FF Emil
bf 109E-4 Emil
bf 109F-2 Franz
bf 109F-4 Franz
bf 109G-2 Gustav
bf 109G-6 Gustav
bf 109G-6 R6 Gustav
bf 109G-6 U4 Gustav
bf 109G-6 DB605AM Gustav
bf 109G-6 DB605AS Gustav
bf 109G-14 DB605ASM Gustav
bf 109G-10 DB605DCM Gustav
bf 109K-4 Konrad

Focke-Wulf FW190 A-1 Würger
FW190 A-1 MG 17 FF M Würger
FW190 A-2 Würger
FW190 A-3 Würger
FW190 A-4 Würger
FW190 A-5 Würger
FW190 A-6 Würger
FW190 A-7 Würger
FW190 A-8 Würger
FW190 A-8 R2 Würger
FW190 D-9 Würger
Ta 152H

North American Mustang Mk I
Mustang Mk Ia
Mustang Mk II
Mustang Mk III
Mustang Mk IV
P-51 Mustang
P-51A Mustang
P-51B Mustang
P-51C Mustang
P-51D-5-NA Mustang
P-51D-10-NA Mustang
P-51D-20-NA Mustang
P-51D-25-NA Mustang
P-51K Mustang

Republic P-47C-1 Thunderbolt
P-47C-2 Thunderbolt
P-47C-5 Thunderbolt
P-47D-15 Thunderbolt
P-47D-25 Thunderbolt
P-47D-28 Thunderbolt
P-47M Thunderbolt
P-47N Thunderbolt

Curtiss P-36A
P-36C
H75A-1 "H 75 C-1" France
H75A-2 "H 75 C-1" France
H75A-3 "H 75 C-1" France
H75A-4 "H 75 C-1" France
Mohawk IV Great Britain
H75A-7 Hawk Royal Netherlands East Indies
H75A-3 "Hawk" Finland
H75A-6 "Hawk" Finland

Curtiss P-40-CU
P-40B
Tomahawk IIA
Tomahawk IIB
P-40C H81A-2 AVG
P-40C
P-40D
P-40E
P-40F-1 Warhawk
P-40F-5 Warhawk
P-40K-1 Warhawk
P-40K-10 Warhawk
P-40L-5 Warhawk
P-40M Warhawk
P-40N-1 Warhawk
P-40N-5 Warhawk
P-40N-15 Warhawk
P-40N-40 Warhawk
Kittyhawk III

Supermarine Spitfire I
Spitfire Ia
Spitfire Ib
Spitfire IIa
Spitfire IIb
Spitfire Va
Spitfire Vb
Spitfire Vc 2x20
Spitfire Vc 4x20
Spitfire Vc 31st
Spitfire LF Mk Vb
Spitfire IX
Spitfire HF IX
Spitfire LF Mk XVI
Spitfire VIII
Spitfire Mk XII
Spitfire Mk XIVe

Hawker Hurricane I Early
Hurricane I
Hurricane IIa
Hurricane IIb
Hurricane IIc
Hurricane IId
Hurricane IV

Hawker Typhoon 1A
Typhoon 1B

Hawker Tempest V Series 1
Tempest V Series 2

Gloster Gladiator I Early
Gladiator I
Gladiator II
Sea Gladiator

Fiat CR.42 Falco
CR.42bis Falco

Macchi C 200 Saetta
C 202 Folgore
C 202 Folgore Serie VII
C 205 Veltro Serie I
C 205 Veltro Serie III

Lockheed P-38E Lightning
P-38F Lightning
P-38G Lightning
P-38H Lightning
P-38J Lightning
P-38L Lightning

Bell Aircraft Airacobra Mk. I VVS
P-400 USAAF Airacobra
P-39D-2 VVS Airacobra
P-39L USAAF Airacobra
P-39N-5 VVS Airacobra
P-39Q-5 VVS Airacobra
P-39Q-15 USAAF Airacobra

Grumman / General Motors F4F-3 Early Wildcat
F4F-3 Wildcat
F4F-3A Wildcat
F4F-4 Wildcat
Martlet I
Martlet II
FM-1 Wildcat
FM-2 Wildcat

Grumman F6F-3 Hellcat
F6F-5 Hellcat

Vought F4U-1 Corsair
F4U-1A Corsair
F4U-1D Corsair
F4U-4 Corsair

Mitsubishi A5M4 "Claude"

Mitsubishi A6M2 Rei-sen/ "Zeke" or "Zero"
A6M3 / 32 Rei-sen/ "Zeke" or "Zero"
A6M3 / 22 Rei-sen/ "Zeke" or "Zero"
A6M5 Rei-sen/ "Zeke" or "Zero"
A6M5a Rei-sen/ "Zeke" or "Zero"
A6M5b Rei-sen/ "Zeke" or "Zero"
A6M5c Rei-sen/ "Zeke" or "Zero"
A6M6c Rei-sen/ "Zeke" or "Zero"

Mitsubishi J2M2-11 Raiden/ "Jack"
J2M3-21 Raiden/ "Jack"
J2M3a-21a Raiden/ "Jack"

Nakajima Ki 27b Type 97 "Nate"

Nakajima Ki 43-1a Hayabusa "Oscar"
Ki 43-1b Hayabusa "Oscar"
Ki 43-1c Hayabusa "Oscar"
Ki 43-IIb Hayabusa "Oscar"
Ki 43-IIIa Hayabusa "Oscar"

Nakajima Ki 44-I Shoki "Tojo"
Ki 44-IIa Shoki "Tojo"
Ki 44-IIb 40mm Cannon Shoki "Tojo"
Ki 44-IIb Shoki "Tojo"
Ki 44-IIc Shoki "Tojo"

Nakajima Ki 84-I Ko "Frank"
Ki 84-I Otsu "Frank"

Kawasaki Ki-61-Ia Ko Hien "Tony"
Ki-61-Ib Otsu Hien "Tony"
Ki-61-Ic Hei Hien "Tony"
Ki-61-I KAIc Tei Hien "Tony"
Ki-61-II KAIa Hien "Tony"
Ki-61-II KAIb Hien "Tony"

Kawasaki Ki-100 Ko
Ki-100 Otsu

Kawanishi N1K1-J Shiden "George"
N1K1-Ja Shiden "George"
N1K1-Jb Shiden "George"
N1K2-J Shiden-KAI "George"

Brewster F2A-1
B-239
B-339B
B-339D
B-339E Buffalo Mark I
F2A-3 Buffalo
B-439 Buffalo

Lavochkin LaGG-1
LaGG-3-1
LaGG-3-2
LaGG-3-4
LaGG-3-5
La-5
La-5F
La-5FN
La-7 2 x ShVak
La-7 3 x B-20

Mikoyan-Gurevich MiG-1
MiG-3 Early 1941
MiG-3 Mid 1941
MiG-3 Late 1941
MiG-3 AM-38

Yakovlev Yak-1
Yak-1B
Yak-3
Yak-7
Yak-7B
Yak-9
Yak-9T
Yak-9U

Polikarpov I-153
I-16 Type 5
I-16 Type 6
I-16 Type 10
I-16 Type 24
I-16 Type 28

mjkerner20 Mar 2018 4:25 p.m. PST

I'm in. Tell me more. How do the solo rules work? When will this be released? Any pix of the counters?

King Cobra20 Mar 2018 5:10 p.m. PST

I'm working hard to meet the submital deadline for the game at Origins 2018 this summer in Columbus, OH.

The rules work the same solo or multiple. Solo? Unable to cheat. Outcome? Historically accurate yet with the chance of an unpredictable outcome. Any student of the narrow margin of victory will appreciate the nuance. I'll have to figure out how to attach a counter to this website. A simple Paste did not work. But there are over 216 different images in case you do not own 216 miniature aircraft models.

coopman20 Mar 2018 6:31 p.m. PST

Good luck. It certainly seems very ambitious.

mjkerner20 Mar 2018 6:55 p.m. PST

Thanks King Cobra, I'll be on the lookout for it.

Allen5720 Mar 2018 7:07 p.m. PST

Even as a solo game which I would be very interested in the multiple stats propsed are too complicated for my tastes.

daveshoe20 Mar 2018 9:18 p.m. PST

I'll be interested in seeing more about this too. I do have a couple questions:
- Does a player control one plane or could they control multiple planes?

- Are there any planes to add bombers or attack planes?

Thanks,
Dave

Walking Sailor21 Mar 2018 7:43 a.m. PST

I'll have to figure out how to attach a counter to this website.

1. On the TMP home page, scroll down to Masthead and click on "Frequently Asked Questions (FAQ)".
2. On the The TMP FAQ page click "5. Formatting".
3. Scroll down to "Images".

I'd like to see more on this too.

King Cobra21 Mar 2018 4:59 p.m. PST

Allen57; Multiple Stats? 4" x 8" about covers it all per aircraft. No searching all over for the proper chart.
Complicated? I don't believe so, but then I've lived with this project since 2005. I've worked hard to un-complicate the game.
daveshoe; Multiple aircraft, and yes to plans concerning bombers and attack a/c.
mjkerner, coopman, Walking Sailor; Thanks for your interest.
Bye the bye, this game plays just as well UN-Solo 1 or more players (the joy of watching your live opponent's reaction as their aircraft plummets towards the planet Earth).

KC

King Cobra12 Jun 2018 6:16 p.m. PST

link

Counter examples. Three of over 200 different aircraft models.
Copyright 2005-2018 Mark E. Neary
All Rights Reserved

PVT64127 Jun 2018 12:48 p.m. PST

Might I also suggest stats for the Curtis CW 21/22 for the Dutch in the Far East.

Joe Legan08 Jul 2018 6:50 a.m. PST

Certainly ambitious. Am interested. More power to you!

Joe

King Cobra08 Jul 2018 2:37 p.m. PST

PVT641-Just when I thought I'd modelled a comprehensive list, someone needs a Demon!! 🤨
Good chance of it being produced but I'm working on the Fiat G.50 line at the moment with the Reggiane line next.

daveshoe11 Jul 2018 8:08 a.m. PST

King Cobra,

Do you have any updates on when the rules will be available or reports from Origins?

Thanks,
Dave

King Cobra11 Jul 2018 1:14 p.m. PST

Dave,

Body of E-mail sent to Sales at GAMA sent April 2, 2018
----------------------------------------------
to sales

I'm contacting you today to clear up a discrepancy about the date of the Company Event Submissions Deadline.

The 2018 Origins Game Fair Exhibitor Packet states the deadline is April 20, 2018.
The Origins Game Fair Exhibitor page states the deadline is April 2, 2018.
Best Regards,
----------------------------------------
This was sent after failing to reach them by phone during their working hours.

GAMA has not responded to this day and I could not meet the April 2nd deadline. I had been rushing to meet the April 20th deadline.

I'm not a member of GAMA at this time and perhaps only companies who are members of this organization warrant a response or are eligible to exhibit their wares.

This is a blessing because the game was ready to show and play but not ready to supply in any quantity on demand.

My time since then has been spent screwing the bolts into the nuts of a website and e-commerce platform so I can reliably deliver a game to the marketplace.

Sorry - only verified members can post on the forums.