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"Review of Bolt Action: Campaign: Market Garden" Topic


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Action Log

22 Feb 2018 5:33 a.m. PST
by Editor in Chief Bill

  • Changed title from "Review of Bolt Action: Campaign: Market Gardin" to "Review of Bolt Action: Campaign: Market Garden"

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Must Contain Minis22 Feb 2018 4:28 a.m. PST

For anyone interested, I have a review for Bolt Action: Campaign: Market Garden over on my website. Check out… link

The force selector for the US Airborne looks powerful and this book's missions take a different approach to force selection.

Source: link

rhacelt22 Feb 2018 6:20 a.m. PST

Nicely done.

advocate22 Feb 2018 7:51 a.m. PST

I don't fancy throwing dice from ten feet!

One system I remember from my youth involved using the chads from a hole punch. Line them up on a ruler 3 foot above the table, then turn the ruler. Figures land where the chad falls.
Obviously any that landed on the roof of a church were "hanging chads".

Must Contain Minis22 Feb 2018 4:36 p.m. PST

Thanks rhacelt. Advocate, I totally agree with you about the dice. My group will likely come up with an alternate way to do the paratrooper deployment. Neat idea with the hole punch chads.

rhacelt23 Feb 2018 6:22 a.m. PST

We once made small paper airplanes numbered them and stood about ten feet away and aimed them at the table. where they landed was where that particular numbered unit landed. It always seemed the best units overflew the board and the least wanted units always land in the best locations.

Must Contain Minis23 Feb 2018 11:05 a.m. PST

The paper airplanes are a great idea. Less likely to damage your nicely painted minis that way!

GGouveia27 Feb 2018 3:10 p.m. PST

Looks good, thanks for the review.

uglyfatbloke19 Mar 2018 10:52 a.m. PST

I don't think any of the scenario forces are prescribed apart from pathfinders and what you can put in an assault boat or glider.

Please delete me01 May 2018 5:12 a.m. PST

We use a cardboard token, and drop from the top of a yardstick. If it lands on one side, you are there with d3 pins, and take d2 hits (d3 if it's in woods, marsh, water, etc).

If you land face side up, in good order (but maybe still hits if you land in bad terrain)

if you go off the table, take hits and then repeat the process next turn.

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