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"Triumph Events for Cold Wars" Topic


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Action Log

11 Jan 2018 10:22 p.m. PST
by Editor in Chief Bill

  • Removed from ACW Discussion board
  • Crossposted to Ancients Discussion board


613 hits since 11 Jan 2018
©1994-2018 Bill Armintrout
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Personal logo Dervel Supporting Member of TMP Fezian11 Jan 2018 3:48 p.m. PST

Consolidated list of the Triumph events at Cold Wars.

Sign-Up Sheets for all tournaments will be at the TRIUMPH! HQ Table in Distlefink room. Events will be split between Distlefink and Lampeter. For our other walkup and big table Events please see the Cold Wars Event PEL. The campaign theme is listed in both the PEL and tournament section. ALL our events and tournaments are new player friendly. If you show up, there are plenty of people willing to help you learn how to play and help out with loaning an army for an event. Just ask! Please show up to events at least 10 minutes prior to the posted start times to help the GM's get things organized quickly. TRIUMPH! ancients and medieval wargaming rules are produced by Washington Grand Company. For more information, please visit us at: wgcwar.com Rules used for TRIUMPH! events will be the latest Early Access Edition available at the time of the event which are available at wargamevault.com Army lists are available at meshwesh.wgcwar.com/home Army options must be chosen prior to beginning of event and not changed. All games will use 15mm figures unless otherwise noted.
TRIUMPH! Coordinator: David Schlanger

Demo Events
TRIUMPH! Fast Play Rules for Ancient and Medieval Battles Take on the role of Caesar, the Great Khan or Pharaoh of Egypt and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Dark Ages and Medieval times. This is a walk-up game and YOU DO NOT NEED TO BE REGISTERED. It introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a dozen. TRIUMPH! tutors are on hand to help introduce you to the game, teach and answer questions.

Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! Fast Play Rules for Ancient and Medieval Battles
F: 303: 10 Friday, 10:00 AM, 2 hrs
F: 304: 12 Friday, 12:00 PM, 2 hrs
S: 305: 09 Saturday, 9:00 AM, 3 hrs

Grand Triumph Events These are battles using 144point armies with 2-6 players per side:
F: 307: 14 Grand Triumph Epic Conflict Battle at Nicaea – 144pt
Friday, 2:00 PM
4 hrs
Players: 6
GM: Rodney Cain
Sponsor: Washington Grand Company (www.wgcwar.com),
Prize: None
Period: Medieval
Scale: 28mm
Rules: TRIUMPH! Fast Play Rules for Ancient and Medieval Battles
May 1097AD- the earliest crusaders were so easily defeated that when this second wave showed up at Nicaea how could it be much of a threat? However, these crusaders were led by some of the most powerful warlords of Europe; leading powerful armies of mounted knights. Now under siege, Nicaea sends an urgent plea for help and Kilij Arslan answers with a massive mounted force of his own. These two forces meet outside the walls of Nicaea in the largest mounted battle of the First Crusade.

F: 308: 14 Grand Triumph Epic Conflict Fields of PerYer – 144pt
Friday, 2:00 PM
4 hrs
Players: 6
GM: David Schlanger
Sponsor: Washington Grand Company (www.wgcwar.com)
Prize: None
Period: Ancients
Scale: 15mm
Rules: TRIUMPH! Fast Play Rules for Ancient and Medieval Battles
1231BC- Present at the battle were the Libyans, neighboring Meshwesh, and peoples from the eastern Mediterranean. The first lines of the Karnak inscription include some sea peoples at the battle. The Egyptian Pharoah Merneptah received news that the wretched, fallen chief of Libya, Meryey, had fallen upon the country with his bowmen. Taking the best of every warrior in his country, Meryey had reached the western boundary in the fields of Perire, a city on the western part of the delta.

F: 309: 14 Grand Triumph Epic Conflict Battle of Bouvines – 144pt
Friday, 2:00 PM
4 hrs
Players: 6
GM: David Kuijt
Sponsor: Washington Grand Company (www.wgcwar.com)
Prize: None
Period: Medieval
Scale: 15mm
Rules: TRIUMPH! Fast Play Rules for Ancient and Medieval Battles
27 July 1214AD- The Royal French Army of Philip Augustus faced a coalition of his Breton, Flemish, English, and German foes, led by Otto IV, Holy Roman Emperor. The French victory led to the final dissolution of the Angevins, and shook King John of England's power sufficiently that he had to sign the Magna Carta. And Otto IV was overthrown within 18 months. Philip Augustus used his victory to create the strong centralized French monarchy that would survive until the French Revolution.

Fantasy Triumph Events
S: 439: 12 The Triumph of Good… or Evil
Saturday, 12:00 PM
4 hrs
Players: 8
GM: Terence McPartland
Sponsor: Washington Grand Company
Period: Fantasy
Scale: 15mm
Rules: TRIUMPH! fast play ancient and medieval battles
A great war is underway between the forces of good and evil. The armies of Dwarves, Elves, and Men face Goblins, Orcs, Trolls, Ogres, and Giants to decide who has the mastery of all the land. Using Triumph fast play ancients rules, fight as either good or evil in a series of short battles. Players compete against their opponents and teammates to earn the title of Greatest Warlord, Most Dastardly Evil, and Most Heroically Good based on how well the lead their troops (and their die rolls!).

Triumph Campaign Event
S: 306: 16 Chariot Supremacy! A Triumph! Campaign Theme Event
Saturday, 4:00 PM
6 hrs
Players: 8
GM: David Kuijt
Sponsor: Washington Grand Company (www.wgcwar.com)
Period: Ancients, Scale: 15mm, Rules: TRIUMPH! Fast Play Rules for Ancient and Medieval Battles

Massed levies huddle; linen-armored warriors swing bronze sickleswords as chariot-riding nobles in gilded armor hurtle across the battlefield, their composite bows sending arrows that slay like darts from Apep himself. Be Thutmosis IV, warrior-pharoah of Egypt, or Ramses the Great, who was defeated at Qadesh but rewrote history to make it his victory. Be Muwatalli fighting Ramses, or Suppiluliuma conquering the Mitanni. It is the era of Chariot Supremacy!

Triumph Tournament Events
Thursday: 8 PM – 11 PM Is that your Outhouse? A Crap troop themed tournament
Rules: TRIUMPH!
15mm
3 rounds
Unlimited players
Eligible armies must have 8+ Horde, Rabble and/or Bow Levy (2 point stands) minimum and be comprised of 48 or fewer points of stands from a Triumph! army listed on Meshwesh: meshwesh.wgcwar.com
See Larry for a loaner army
GM: Larry Chaban (Stooges Event)

Friday: 7 PM – 11 PM 15mm Triumph! Open tournament
Rules: TRIUMPH! 15mm
4 rounds
Unlimited players
New players welcome and loaner armies available!
Eligible armies must be comprised of 48 or fewer points of stands from any Triumph! army listed on Meshwesh: meshwesh.wgcwar.com
GM: Jack Sheriff

The Campaign or a fun way to have a tournament.
Saturday: 4 PM 11 PM Chariot Supremacy! A Triumph! Campaign Theme Event
Rules: TRIUMPH!
15mm
4+ rounds
24 total players
Massed levies huddle; linen-armored warriors swing bronze sickle-swords as chariot-riding nobles in gilded armor hurtle across the battlefield, their composite bows sending arrows that slay like darts from Apep himself. Be Thutmosis IV, greatest warrior-pharoah of Egypt, or Ramses the Great, who got his butt kicked at Qadesh and rewrote history to make it a great victory. Be Muwatalli fighting Ramses, or Suppiluliuma conquering the Mitanni. It is the era of Chariot Supremacy. Mighty God-Kings send their chariot arrays sweeping across the plain, striking terror into the foe. Surely warfare will never be more advanced! Plus, things are turning to crap. Loaner armies available for players with PEL tickets, those PEL slots are intended for newbies. Otherwise, please pre-register online on the TRIUMPH forum where specific army lists for the campaign are listed:

link

to have us hold your space (up to 24 players total between PEL tickets and advance signups). Participating Armies:
Early Nine Bows Libyan
Syro-Canaanite or Ugaritic (no Medjergelem Guard for Ugarit)
Mitanni
Middle Assyrian (no Bad Horse or Horde)
Kassite and Later Babylonian (this is the Kassite Kingdom of Babylon) (no Bad Horse)
Amurru and Early Aramaean (no Skirmishing Bowmen)
Midianites and Early Arab (1-2 armies)
Middle Elam (Kingdom of Elam)
Early New Kingdom Egyptian
Viceroys of Kush
Minoan and Early Mycenaean
Hittite Empire
Various Wild Tribes:
Gasgans
Zagros or Anatolian Highlanders
Kassites, Hurrians, or Nairi
Dorians (use Urnfield Culture North Europe)

This event involves multiple battles (four or five) with different opponents using the Triumph! fast play rules sets. New players are strongly encouraged to attend our Epic Conflicts walk-up teaching events running in the morning both Friday and Saturday. The rules are quick to learn, but you'll enjoy the campaign better if you get a few quick practice games in beforehand! Anyone under 15 must be accompanied by an adult; the campaigns usually run until 10pm or later, so keep that in mind when signing up. GM: David Kuijt and David Schlanger

Personal logo Dervel Supporting Member of TMP Fezian07 Mar 2018 6:37 a.m. PST

Cold Wars around the corner, so here is a reminder.

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