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"How do you handle abuction scenarios?" Topic


9 Posts

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Bashytubits22 Nov 2017 4:50 p.m. PST

Do you use abduction as a premise in your scenarios?

Help! I've been cat napped!

Choctaw22 Nov 2017 5:32 p.m. PST

LOL, that's awesome!

Wackmole922 Nov 2017 6:30 p.m. PST

That is the only time I have ever felt sorry for a Chihuahua

14Bore23 Nov 2017 6:50 a.m. PST

What evil lurks in the hearts of cats?
Only the shadow knows

robert piepenbrink Supporting Member of TMP23 Nov 2017 8:58 a.m. PST

I rate it as one of the types of skirmish games. Trickier for the attacker than assassination, and easier to play out in a small area than some others.

But in this instance--how much could they hope to get for a Chihuahua? It's not as though they captured a real dog.

Howler24 Nov 2017 9:27 a.m. PST

Poor fellow.

Personal logo Legion 4 Supporting Member of TMP25 Nov 2017 8:10 a.m. PST

Oh … I thought you were talking about Aliens … never mind …

Personal logo etotheipi Sponsoring Member of TMP29 Nov 2017 12:57 p.m. PST

Abduction and rescue is stock-in-trade for many of the genres in which I game (tabletop and RPG). Chihuahuas … not so much.

14Bore03 Dec 2017 5:35 a.m. PST

Actually I do have one,
In a Napoleonic game a Russian battery got abandoned by its men ( doesn't happen often as my Russians tend to die fighting or face the wrath of Arakcheev) anyway the guns got ran over to and throw by a cavalry battle with the Prussians ( their opponents) slowly winning the area. A Prussian horse battery commander thought it was safe to abandon his guns and go steal those Russian guns, so they left their guns mounted up charged out to the Russian's guns limbered up and returned with their prise.

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