Help support TMP


"Neil Thomas Wargaming: An Intro - Ancients Scenario" Topic


5 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the Magazines and Periodicals Message Board

Back to the Ancients Battle Reports Message Board

Back to the Solo Wargamers Message Board


Areas of Interest

General
Ancients

Featured Hobby News Article


Featured Recent Link


Featured Profile Article

Report from Gamex 2005

Our Man in Southern California, Wyatt the Odd, reports on the Gamex 2005 convention.


Featured Book Review


1,803 hits since 22 Nov 2017
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Zardoz

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Whirlwind22 Nov 2017 9:58 a.m. PST

Please see here link for a battle report of an Ancients battle, fought using a scenario by Steve Jones published in Miniature Wargames 361 with the Ancient period rules in Neil Thomas' Wargaming: An Introduction book.


picture

davbenbak25 Nov 2017 8:10 a.m. PST

On your bog you mention a lack of scenarios for ancients. I would recommend Sabin's "Lost Battles".

Whirlwind25 Nov 2017 9:55 p.m. PST

Thanks. I do actually have a copy so will look. IIRC though, most of the scenarios in there are pretty big, with the Lost Battles rules then specifically designed to cope with that (which is ideal). My whinge was more that back in the 80s and 90s scenarios would be published in magazines which didn't really seem to be that playable, and little or no comment would be made in the article about how one would actually go about the business of getting a game set up and played. And scenarios for ancients seemed particularly bad in this regard (although certainly not exclusively!).

davbenbak26 Nov 2017 4:40 a.m. PST

The OB's in "Lost Battles" can usually be condensed down to about 12-15 units per side for NT. I've never tried Sabin's rules but find the maps and OB's invaluable. Another option I have used for pick-up type games is to have each side roll a D6. They can add that many units to their army list. The player with the lower number can use the difference of the dice to place that many terrain features.

Trebian Sponsoring Member of TMP26 Nov 2017 5:27 a.m. PST

I've done quite a few refights using NT's Ancient Rules and Lost Battles. You can comfortably ignore the 8 unit limit and just get on with it. They play quickly for big games. If you want some samples:

Crimisus 341BC: link

Gaugamela: link

Magnesia: link

Asculum: link

Sentinum: link

Metaurus: link

Paraitakene: link

Heraclea: link

Hydaspes: link

Some of the games have blogs before and after, discussing the armies and also any changes that were made/should be made.

I also wrote a few articles for Slingshot, where I did 8 unit scenarios for some battles, – Marathon and Cannae I think. But I found the unit limit too…err…limiting.

Trebian

Sorry - only verified members can post on the forums.