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"Weapons Data Chart for modern MUF" Topic

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379 hits since 13 Nov 2017
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Ponder Supporting Member of TMP13 Nov 2017 1:26 p.m. PST


Shown below is the draft weapons data for my modern MUF adaptation.

Enjoy! Comments and questions appreciated.

Ponder on,


LostPict Supporting Member of TMP13 Nov 2017 5:14 p.m. PST

I would consider changing your ROF for ARs based on US Army M4 / M16 tactical doctrine. Which is rapid 2 shot semi-auto fire or 3 shot burst at reduced accuracy in quasi-full-auto. I would also consider accuracy penalty for firing LMG without bipod braced.

Ponder Supporting Member of TMP14 Nov 2017 5:54 a.m. PST


The differentiation between semi-auto to auto fire, is a play balance issue as much as a tactical issue. Players will always go for the most dice. So there needs to be a significant downside or unusual behavior will become the norm in the game.

The arbitrary requirement for a phase to reload after auto-fire seems to work in that regard.

Ponder on,


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