Wolfhag | 25 Oct 2017 11:50 a.m. PST |
What are some favorite your mini and board game rule sets for 1:1 engagements? What features do you like or dislike about them? Some choices: Panzer (88, Armor, East Front) MBT IDF Panzer War Tobruk Squad Leader Patton's Best East Front Tank Leader Phoenix Command Tractics Maneouver Group Firefly Assault Series Micro-Armor – The Game Final Combat Fireball Forward Mein Panzer Nuts! Rules of Engagement Tank Charts Battleground FFOT I know I left off some but feel free to add to the list. Wolfhag |
MajorB | 25 Oct 2017 11:58 a.m. PST |
Crossfire. One of the most realistic WW2 games I've ever played. |
Rakkasan | 25 Oct 2017 12:21 p.m. PST |
Chain of Command and beer and pretzels skirmish. Both provide fun games that feel historically right. Nuts probably rovides the best solo game although almost any game can be adapted to be played solo. |
BattlerBritain | 25 Oct 2017 12:29 p.m. PST |
Squad Leader – just love it. Been playing it since it first came out and still play it. Can't say that for many other rules. It just has the right feel for WW2 Infantry combat. Use it with miniatures as well and that just adds to the enjoyment. Introduce new players to it and in 20 mins they're up and running and beating me! |
Joes Shop | 25 Oct 2017 12:36 p.m. PST |
Squad Leader. Advanced Squad Leader. CrossFire. Tobruk. |
Extra Crispy | 25 Oct 2017 1:39 p.m. PST |
I really like my Flames of War variant, "Flames of Awesomesauce" link |
mckrok | 25 Oct 2017 2:27 p.m. PST |
Challenger with tweaks. Way too detailed and tedious for most and falls way short for command and control, but I haven't found a more accurate engine for combat resolution and effects. pjm |
Tommy20 | 25 Oct 2017 3:09 p.m. PST |
Sergeants Miniatures Game. |
Dynaman8789 | 25 Oct 2017 5:32 p.m. PST |
I play ASL more than all other games combined so it gets the nod. Miniatures wise it is either Fireball Forward or IABSM – Battlegroup would get the nod there but I'm averse to paying so much for all the stats of WW2. |
nnascati | 25 Oct 2017 5:43 p.m. PST |
MajorB, I agree with Crossfire being one of the best and most realistic. For some reason though, the guys I used to play with never liked it. |
Tekawiz | 25 Oct 2017 5:50 p.m. PST |
Nuts! Full solo capability with friend/foe reactions. Full campaign system with a lot options, especially with the recently release Nuts! Compendium. The RPG lite options that adds flavor your character. |
peterx | 25 Oct 2017 6:51 p.m. PST |
NUTS! And Disposable Heroes. Both are fine games with ease of learning rules, smooth mechanics, realistic results, balanced play and speed of play (2-3 hours or so). |
SBminisguy | 25 Oct 2017 7:14 p.m. PST |
NUTS! is my preferred WW2 skirmish system, works well from squad to platoon level games. If you use the RPG Lite option it plays like a game built around the movie Kelly's Heroes. In fact, I think a NUTS Kelly's Heroes scenario appeared in Wargames Illustrated #291. There are also several campaign books for it -- Eastern Front, WTO and PTO. |
redbanner4145 | 25 Oct 2017 7:57 p.m. PST |
Fireball Forward Battleground |
KSmyth | 25 Oct 2017 9:13 p.m. PST |
I'd agree that Crossfire is one of the best and most interesting games I've ever played. Sadly it left my house in my last big purge. |
jdginaz | 25 Oct 2017 11:08 p.m. PST |
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UshCha | 26 Oct 2017 1:16 a.m. PST |
Obviously Maneouvere Group. Why, Im Co-Author and its heavy on Tactics. WWII versions of Stargrunt as it showed what the possibilities are and I played a lot of it. |
codiver | 26 Oct 2017 6:14 a.m. PST |
We play Arc of Fire, and are very happy with it. |
DeRuyter | 26 Oct 2017 10:00 a.m. PST |
Wait some of the above quoted rules have bases representing units, so how is that 1:1? CoC is 1:1, Battleground is 1:1. Crossfire has a base representing a squad great rules but not 1:1 except for vehicles. ASL one counter is a team or squad. I mean isn't 1:1 = one figure = one man/vehicle? |
MajorB | 26 Oct 2017 10:49 a.m. PST |
Crossfire has a base representing a squad great rules but not 1:1 except for vehicles. But you can easily play it with 1 figure is 1 man. SInce there are no "scales" as such it will work fine. |
Wolfhag | 26 Oct 2017 10:51 a.m. PST |
DeRuyter, Yes. To clarify: 1:1 tank/vehicle and team/squad infantry. Crossfire and ASL would count, Command Decision and platoon stand infantry would not. Wolfhag |
christot | 27 Oct 2017 4:25 a.m. PST |
Chain of Command and Crossfire (in no particular order) |
Phrodon | 27 Oct 2017 7:19 a.m. PST |
I view 1:1 as one vehicle is one vehicle and one figure is one solider. But that's just me. The Old Rules directory had a good list of skirmish rules defined as: Infantry Skirmish – One figure represents one soldier. The scale best for handling infantry squads in action, along with a small number of vehicles. Armor Skirmish – One model represents one vehicle, but one "infantry stand" represents a squad or more of infantry. An appropriate scale for handling low-level armor engagements. Infantry: TMP link Armor (Armour) TMP link The new rules directory I have no idea how that works since it is missing a lot of titles and not grouped in any way. |
This Ones For The Sarge | 05 Nov 2017 3:29 a.m. PST |
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SylvainIndiana | 05 Nov 2017 11:55 a.m. PST |
I play 3 rules. Modified Rapid Fire. Battlegroup. Battleground. I like all 3. The difference is mostly the scale. Battleground is limited to a platoon a side. The 2 others depend on where I play. |
UshCha | 06 Nov 2017 10:25 a.m. PST |
I think Rapid fire is supposed to be 1 tank is a troop and 1 figure 15 men. I class 1to 1 if the number of figures is correct even if they are based in numbers. Ie a real Fire team of 5 figures is represented by 5 figures on a base. |
Rudysnelson | 06 Nov 2017 3:55 p.m. PST |
Fire! Ogon! Freur! From the list choice is Tank Charts |
Mobius | 08 Nov 2017 7:09 a.m. PST |
Probably should have left it at 1:1 tank rules and not included infantry. Because that is really what we want to play with. |
Dexter Ward | 08 Nov 2017 8:43 a.m. PST |
Crossfire isn't 1:1. Each base is a squad, and it's an infantry game, not a tank game. Chain of Command is very low level – you are unlikely to have more than a couple of vehicles in a game. I Ain't Been Shot Mum works well for armour, and is 1:1. It has platoon orders as well as ordering individual tanks |
historygamer | 21 Nov 2017 11:58 a.m. PST |
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Mobius | 27 Nov 2017 7:14 a.m. PST |
Angriff! How does anyone play Angriff when there are no slope factors to the armor? (Unless the set I have is before they are included.) |
vichussar | 11 Feb 2019 11:30 p.m. PST |
WRG's Armour & Infantry 1925-1950 / 1950-1975; '73/76 Editions Improved with Michael Reece's Modifications published in Dragon Magazine #32 and Ian Shaw's Armour Class and notes in his WWII Army Organisations and Equipment 3rd Ed |
Munin Ilor | 12 Feb 2019 9:52 a.m. PST |
Jesus, I haven't heard mention of Phoenix Command since college in the early '90s. That game is awful. Sure, the physics are spot-on, but the game itself is largely unplayable. If you want to take 4 hours to model 30 seconds of intense combat between a handful of combatants it's great, but to actually play any kind of battle of any scale? Totally worthless. For 1:1 I'm a Chain of Command guy. |
Lee494 | 12 Feb 2019 5:30 p.m. PST |
You left off Combat Action Command and Skirmish Action. Full disclosure they are my rules. I wrote them because I didn't like the other I Go U Go rules I had played on your list. I wanted a game with more fluid action. I wanted real differences between an MP40 and a Tommy Gun rather than just lumping them all in as "smg". I wanted a difference, even if slight, between a Pz IV F/G, H and J. I hated that everything had the same movement rates. Last but not least I wanted some real differences between troop quality, so for example Combat Action has over 100 possible variations in troop quality from Mobs to the SAS. Skirmish Action has fewer but still many more than most. Bottom line, I hated playing with rules where every unit looked like it came from the same cookie cutter! Cheers! |
kevanG | 13 Feb 2019 10:27 a.m. PST |
Two of my favourites are PBI and IABSM. |