Nikator | 25 Sep 2017 10:35 a.m. PST |
Our Ancients group in Northern California has recently switched en masse from ADLG to MeG, a new (ish) set of rules. We are really enjoying these a good deal Players alternate moves throughout the turn instead of the usual Igo/Ugo sequence. There are a lot more troop type variables, and training affects how easy it is to move. The games seemed long at first, but 6-8 weeks in games take around 2 1/2 hours to play. Combat is bloody as all get out. Has anyone else tried these rules? BTW, we are mostly tournament players, but the website for the rules has a free section for campaigns, which includes army lists for the campaign and campaign maps. |
Shagnasty | 25 Sep 2017 10:55 a.m. PST |
Not interested in miniature games with cards and funny dice. |
VVV reply | 25 Sep 2017 10:57 a.m. PST |
Not tried but seen them in action (at a tournament). I like the card based command and control – throwing dice seems like a silly way to control units. The different coloured combat dice also give you an easy way to have different combat strengths (and results) without having to go through whole lists of variables. I don't like having to have fixed numbers of figures in a unit, that seems over controlling to me but perhaps needed to make the rules work. From what I could see, the rules are fast and easy. Give players a chance to make valid choices about what their army does and seem to have a combat system that looks reasonably historical. I would recommend them. |
maverick2909 | 25 Sep 2017 1:50 p.m. PST |
Our play group in Oklahoma City just recently switched from DBM to ADLG. I've looked into MeG and it seems interesting, however I'm not sure I want to try and get our group to move so quickly again. Here are my pros and cons: Pros: -lots of figures, we HATE the DBA style 13 stands. We want to feel like we're actually fighting a battle and DBA has always felt too small. -card system for movement seems very interesting and a fresh change of pace to dice rolling. -system was created by former DBM and FoG players so it seems to play similar. Cons: -funky dice is bad. This is a huge turnoff. We want to use standard dice, even if it's standard D12's or what ever, we don't want to be pigeon holed into buying special dice. -card system, while it does have its positives, is also something else we have to buy specialty. Why didn't he just make a playing card deck suffice? -binding and presentation of rules system is rather lacking. I'd prefer a polished product with a nice hard bound rule book. -Isn't widely available in the United States. My local store can't order it and that's another big turn off to our local players. -doesn't seem to be picking up too much steam (yet), if I was to travel to any conventions I would still find mostly ADLG. This is honestly the biggest sticking point. |
VVV reply | 25 Sep 2017 3:15 p.m. PST |
Lets see why use proprietary cards and dice, sales possibly :) Worked for SAGA. DBM gives you lots of figures – but then you have dice rolling to control what you do. There are many rules to chose from MeG seem to be a good clean to play set. Getting it into the USA should not be a problem, contact a USA distributor and get them to organise it. Everyone wants to make money. |
maverick2909 | 25 Sep 2017 4:13 p.m. PST |
Oh yeah don't get me wrong I completely understand why they did it, and TBH it's not a huge turnoff for me personally, just a complaint a few in the group had (I suppose I should have said our instead of my!) That's not a bad idea, I'll see if my store owner is willing to send his distributor an email. |
Codsticker | 25 Sep 2017 11:02 p.m. PST |
Lets see why use proprietary cards and dice, sales possibly :) Worked for SAGA. You don't really need the special dice to play Saga and I suspect you don't need the special dice to play MeG. Besides, for every person that doesn't like special dice there seems to be one that loves them. |
VVV reply | 26 Sep 2017 1:53 a.m. PST |
Indeed with SAGA I just made my own dice – with colours on the faces. Then changed the order sheets to colours rather than symbols. |
Nikator | 26 Sep 2017 9:29 a.m. PST |
It's very easy to play MeG with ordinary dice. Just specify which numbers correspond to what symbols. |
Olivero | 26 Sep 2017 11:27 a.m. PST |
Seriously considered buying the rules. One recommended reseller has non available, second one sells for 25% more than the author's/publisher's website charges, the author/publisher himself charges almost 50% for delivery to the EU/continent, third and only continent based reseller's website is french only. Ok, if I absolutely had to have it, I could do so. But actually I don't. |
Nikator | 26 Sep 2017 1:24 p.m. PST |
I see your point. The US distributor has had it in stock only intermittently. |
jameshammyhamilton | 08 Oct 2017 8:01 a.m. PST |
I have been involved in the development and have played a bunch of tournaments as well as friendly games. Probably the most significant thing I can say is that MeG has made me buy a new army for the first time in a decade. |