"Battle of Ostrolenka 8,500 Figures" Topic
9 Posts
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18CTEXAN | 15 Sep 2017 3:22 p.m. PST |
The battle of Ostrolenka, Poland (Dec. 1806) was recently fought with more than 8,500 6mm Adler figures involved. (this total included gun models, limbers, & limber teams). It was the 5th battle of our campaign and afterwards both French and Russians went into winter quarters. It has been a very bloody campaign with Russians losing over 10 complete batteries (120 guns) of artillery and French suffering crippling casualties in cavalry. AAR report of Battle of Ostrolenka at: link Please, feel free to ask questions. Cheers From "Houston Strong"! |
Extra Crispy | 15 Sep 2017 4:47 p.m. PST |
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18CTEXAN | 15 Sep 2017 6:17 p.m. PST |
THANKS Extra Crispy! You have been an inspiration with all your postings! |
Captain Reid | 15 Sep 2017 9:14 p.m. PST |
Great report, I love it when one unit outperforms and makes a huge difference to the outcome. |
18CTEXAN | 16 Sep 2017 8:13 a.m. PST |
Thanks Capt. Reid! The actions of Yelets Musketeers turned what could have been a climatic French victory into just a….marginal victory. The funny thing was the Russian general said after the battle that he placed the "Yelets" in that position because he felt them "expendable"! Their morale will be a plus 2 for the rest of campaign. From now on out I will use French artillery to destroy them…..the morale of "dead men" is of little consequence! |
rct75001 | 16 Sep 2017 12:20 p.m. PST |
Excellent report and great looking figures. What rules do you use? Thanks |
18CTEXAN | 16 Sep 2017 4:28 p.m. PST |
Thanks rct75001! Figure scale is 1 figure equals 10 real men. Rules are "ACW" Rally Round the Flag" converted for Napoleonics …. allows for very big battles. Ground scale is 1 inch equals 25 yds, 1 turn equals 15 minutes. A turn is divided into 4 subsets. We found that all we had to do was convert cavalry portion to include shock and have no rifled artillery or rifled muskets. The basic rules were already designed for fast play and big battles. We tried other Napoleonic rules and found them too cumbersome for having more than 6,000+ figures on the table. The figures are all ADLER 6mm. We have been playing these rules (with the modifications) for more than 30 years. And have fought many battles with more than 12,000 figures in the game. For us it is about having as many as 6 Corps on a side. Not about being "driven" by rules that are 100 pages and require a law degree….and a judge! But to each their own. |
marshalGreg | 18 Sep 2017 6:32 a.m. PST |
@18CTEXAN Very impressive games and cool to see 3 ranks presented! Not familiar with the rules but it looks not to address the tactics of deployment spacing which made the Napoleonic field look more checkerboard and less of Roman phalanxes. Something I guess expected using ACW focus rules design for other unique earlier period of Napoleonics. Looking forward to the next action. MG |
18CTEXAN | 18 Sep 2017 10:15 a.m. PST |
THANKS MG! Ahhh Yes! Time and space are definitely issues when playing Wargames. Even when we use a 36 foot board it is still an issue. If 1 inch equals 25 yards and 1 figure equals 10 men there is no way the scale can be anything but an abomination! We are playing a game and for fun…nothing more…. "so what the heck"! About 40 years ago I attended a Wargame put on by US Army officers at Ft. Hood, Texas. They were very professional and the game was fascinating but they were constantly reminding the audience that it was a game nothing more. Fast forward to the computer age and still it is only a game! But I love it! I have 2 more battles that I am working on AARs. One is very interesting…Russians take a very strong defensive position…only to be "turned out" by French maneuvering….almost no casualties, but a French victory. Thanks again for input…always welcomed! |
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