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"40k Battle Report - Fate of Konor: Hold the Line" Topic


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430 hits since 31 Aug 2017
©1994-2017 Bill Armintrout
Comments or corrections?

MongooseMatt Sponsoring Member of TMP31 Aug 2017 3:20 a.m. PST

The Fate of Konor campaign continues, and now it is the turn of the world of Nethamus that bears the brunt of the Nurgle invasion. Once the bread basket of many systems, the forces of Nurgle have turned the great crop oceans into blackened sludge however, the great factory-crawlers are still present, their cargo holds packed with enough grain to feed all of Konor. The Death Guard are now targeting the factory-crawlers, and the Marines Errant are the only forces who can stop them.

Armies
We are using 90 point forces for this battle and as we are still lacking in some of the really big things for both forces (they are on their way), expect to see fairly large forces.

Death Guard Battalion
Lord of Contagion (Tenacious)
Plaguecaster (Miasma of Pestilence, Gift of Contagion)
Poxwalkers x 20
Plague Marines x 7 (Power Fist, Plasma Gun)
Helbrute (Twin Lascannon, Thunder Hammer)
Plaguebearers x 20 (Daemonic Icon, Instrument of Chaos)

Daemons of Nurgle Outriders
Herald of Nurgle (Miasma of Pestilence)
Foetid Bloat-Drone
Greater Blight Drone
Greater Blight Drone
Greater Blight Drone

The Marines Errant player (James) just loves to see the Foetid Bloat-Drone in my army (it comes from an incident where it was loosed upon a Tactical Squad and all but annihilated them in one shot), so it is with great pleasure that I present a force to him that not only includes the Bloat-Drone but also three (count 'em!) Greater Blight Drones…

Marines Errant
Chaplain with Jump Pack
Chaplain
Tactical Squad (Missile Launcher)
Tactical Squad (Missile Launcher)
Assault Squad
Devastator Squad (Missile Launchers)
Terminator Squad
Terminator Squad
Terminator Assault Squad (Lightning Claws)

Once again, the Marines Errant have gone infantry heavy, and so should be able to close off most avenues of the Death Guard's advance.

For the full report and lots of piccies: link

Oberlindes Sol LIC Supporting Member of TMP31 Aug 2017 8:19 a.m. PST

Could this be a picture from the after party? The colors are correct.

link

Leadjunky31 Aug 2017 7:29 p.m. PST

Nice figures. Deployment looks odd. Why are the marines fighting in double line?

MongooseMatt Sponsoring Member of TMP31 Aug 2017 11:47 p.m. PST

You mean individual units? Concentration of fire, I imagine.

Bob Runnicles01 Sep 2017 7:11 a.m. PST

Great report – I really enjoy reading these, Matt :)

Leadjunky02 Sep 2017 2:35 p.m. PST

Yes I guess and they can all fight in close combat too I suppose. Somebody posted there are no more templates. Is that correct?

MongooseMatt Sponsoring Member of TMP04 Sep 2017 2:12 a.m. PST

Leadjunky: That is indeed correct (good riddance!).

noigrim In the TMP Dawghouse03 Oct 2017 4:25 p.m. PST

do you know that units that have charged strike first?

MongooseMatt Sponsoring Member of TMP04 Oct 2017 1:42 a.m. PST

Do you know there are ways to bypass that?

noigrim In the TMP Dawghouse04 Oct 2017 11:51 a.m. PST

like what
homerules

MongooseMatt Sponsoring Member of TMP05 Oct 2017 1:23 a.m. PST

Okay, now you are coming across as a little bit snarky :)

But, to answer your question with one example, check out page 242 of the main rulebook, under Counter-Offensive.

noigrim In the TMP Dawghouse06 Oct 2017 4:51 p.m. PST

I don't have the rulebook in front of me but in a game where I wanted to do that I remember that the rules said that you could choose any unit before your opponent just after his units that charged had hit

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