Help support TMP


"Ogre on PC...and I am saddened." Topic


10 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the SF Discussion Message Board



936 hits since 15 Aug 2017
©1994-2017 Bill Armintrout
Comments or corrections?

Tony S16 Aug 2017 2:45 p.m. PST

link

I mean, I knew it in my heart of hearts. But I had that tiny flicker of hope that since the app is not particularly demanding on hardware, perhaps the developers would choose an engine like, say, Unity, or code in Delphi, where you can code once and compile to multiple platforms.

Alas, just Windows.

YouTube link

chuck05 Fezian16 Aug 2017 3:17 p.m. PST

I had a version for Commodore 64 way back when. I might have to check this out.

Tony S16 Aug 2017 3:31 p.m. PST

I had a version for Commodore 64 way back when

Yeah, me too. From Origin. With a real dosimeter badge included!

Royal Air Force16 Aug 2017 4:54 p.m. PST

I remember that!

Personal logo Editor in Chief Bill The Editor of TMP Fezian16 Aug 2017 5:41 p.m. PST

Good old Origin grin

Personal logo Chuckaroobob Supporting Member of TMP16 Aug 2017 5:51 p.m. PST

This would be the only version of Ogre I don't already own: computerized!

VVV reply16 Aug 2017 9:36 p.m. PST

Thanks for the heads up.

nukesnipe Supporting Member of TMP17 Aug 2017 4:39 a.m. PST

I was surprised by the quad-core processor requirement. Guess I'll have to upgrade my computer….

PaddySinclair17 Aug 2017 9:14 a.m. PST

I mean, I knew it in my heart of hearts. But I had that tiny flicker of hope that since the app is not particularly demanding on hardware, perhaps the developers would choose an engine like, say, Unity, or code in Delphi, where you can code once and compile to multiple platforms.
Alas, just Windows.

I'd not point the finger at the developer on this one; Their other Steam titles hit all three Steam platforms. There may very well be licensing considerations we're not party to as externals. Just because you can deliver on a platform doesn't mean your contractual obligations let you.

Personal logo miniMo Supporting Member of TMP17 Aug 2017 2:25 p.m. PST

I am saved and cannot be tempted by a non-Mac computer game.

I have largely succeeded in avoiding that time-sinking vice.

So that it will not detract from my miniature-painting time!

Sorry - only verified members can post on the forums.