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"Hand Drawn Campaign Maps - How to" Topic


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448 hits since 9 Jun 2017
©1994-2017 Bill Armintrout
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Peithetairos Inactive Member09 Jun 2017 12:03 a.m. PST

If you are a Game Master it is always exciting to start a new campaign and let your players explore new shores, their peoples, customs and the secrets they hold in ruins old, mountains high and dungeons cold. To make it easier for your players to visualize this unfamiliar environment you may have provided them with a map of these lands, may it be as loot or after some negotiation with a Gnome in the local antique shop. A map may also come in handy for a wargaming campaign to show the position of warbands or armies and natural obstacles.

Often the first iteration of such a map is a simple hand-drawn sketch, but after more and more of the new area is discovered you may want to provide something with more visual appeal, add a background texture or even colorize your map.

I will show you some of my current exploits into the realm of map making that will be of help if you start out to make your own regional maps. I am still in the early phase of developing my drawing and coloration skills, but hope that the following ideas will be of use for your own development as a hand-drawn map artist.

I will show you my process of drawing a map by hand, scanning and cleaning it up and finally colorizing it using Photoshop. I will also provide you with some PNGs of elements such as ruins, towers and a city that you can use for your own creations as well as a generic parchment background. Future iterations will feature encounter maps, too.

Fantastical Fancies – Hand Drawn Map Tutorial on DaggerAndBrush

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