"Taiko Quick Reference Sheet?" Topic
13 Posts
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barcah2001 | 09 May 2017 5:12 a.m. PST |
Does anyone know of a quick reference sheet for the Tailo ruleset? The forum for the publisher is apparently inactive and there isn't a QR seet on their downloads. |
barcah2001 | 09 May 2017 5:12 a.m. PST |
Does anyone know of a quick reference sheet for the Tailo ruleset? The forum for the publisher is apparently inactive and there isn't a QR seet on their downloads. |
Extra Crispy | 09 May 2017 7:04 a.m. PST |
I've been meaning to put one together. I'll bump it up to "front burner" this week and put it on the site…. |
barcah2001 | 09 May 2017 8:52 a.m. PST |
Thank would be great! I have house rules that incorporate the Killer Katanas Commander ratings. I like the feel of the impact of historical personalities on my games. The ratings in KK are+3 to -1. I use them this way: 1. Activating orders -- 3 rated subcommanders activate with +2, 2_rated +1 1 rated no bonus. I do not use the motifiers for drum or conch shell 2. Opportunity charge roll-- 3 rated Commander +1, 2 rated no change, 1 rated -1 3. Combat. If the difference in ratings between the local commanders is 2 or more the higher commander adds 1. 4. Tsukai -- 3 rated have 3, 2 have 2 , 1 has 17 |
jdginaz | 09 May 2017 11:32 a.m. PST |
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barcah2001 | 09 May 2017 1:22 p.m. PST |
Will do jddginaz. Do you have any house rules? |
barcah2001 | 09 May 2017 6:41 p.m. PST |
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jdginaz | 10 May 2017 4:39 p.m. PST |
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barcah2001 | 15 May 2017 12:33 p.m. PST |
I would recommend jdginaz's reference sheet to every player. Are there any house rules out there? I think the melee and the possible double moved sequence would lend themselves to new rules as well c&c for subcommanders for very large battles. |
dddd99 | 15 May 2017 6:31 p.m. PST |
jdginaz, can I also email you for the QRS? I have Taiko! too, but could never find the download. |
jdginaz | 16 May 2017 2:07 p.m. PST |
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jdginaz | 16 May 2017 8:53 p.m. PST |
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dddd99 | 17 May 2017 8:14 p.m. PST |
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