I was cleaning up my office and ran across the Snappy Nappy 1809 game notes I took. I was going to toss them -- I had already written up my account (The Frimont Freeze) that is posted in Peter's BlundersontheDanube blog as well as in the Yahoo Snappy Nappy group run by Alan.
But I fished them out of the recycling bin for a last look over and then figured I'll write them up and see how many turns in how many hours, etc.
I'll send them to Peter and Alan, but I'll post them here as well:
The Frimont Freeze: Turn by Turn
1809 Snappy Nappy Campaign-in-a-Day
by Russ LockwoodAlthough I wrote up a summary of my division's battle in the Snappy Nappy 1809 Italian Campaign-in-a-Day game and included some of my messages, you may want a recap about how I battled on a turn by turn basis. The following is a write-up of the sketchy notes I scrawled during the game, followed by an analysis about gaming time.
Turn 1: Maneuvered off Villach table (Table J in map above) to Tarvis table (Table I).
Turn 2: Maneuvered off Villach table to Tarvis table.
Turn 3: Deployed on hill overlooking Tarvis with head of column. Rest fanning out.
Turn 4: Received order to maneuver back to Villach. Troops are sent back to get into road march formation.
Turn 5: Attacked in road column. My 6lder artillery survives three attacks by cavalry!
Turn 6: Back to Defend order. Reformed into better formations other than road march.
Turn 7: Rearguard (6pder artillery, Wurmser Freikorps infantry, and Chimani Grenadiers) repulses cavalry attack, but artillery shaken.
Turn 8-11: Rearguard slowly being driven back. Rest of division doing well against cavalry -- often flanking -- attacks. French taking casualties.
Turn 12: French cavalry brigade commander Sahuc dies! Three cavalry regiments have now been eliminated and one sent back in Panic.
Turn 13: My Wurmser Freikorps unit and 6lber artillery of rearguard eliminated. My 12pder artillery shaken and I receive 'hole in hat.'
Turn 14: I exit the Tarvis table with 6pdr and two infantry units and enter Villach table. French finish off 12lber and Chimani units. Loss is two artillery and two infantry units out of eight starting units.
Turn 15-16: Continue exit to Villach table, marching through Villach towards Klagenfurt. Leave veteran Infantry Regt 43 Simbschen in Villach.
Turn 17: Set up three units from Tarvis battle to cover exit to Klagenfurt table.
Turn 18: French arrive on Villach table.
Turn 19: IR 43 Simbschen in Villach shrugs off initial French bombardments.
Turn 20-21: IR 43 Simbschen in Villach repulses French attacks. French curl cavalry units towards exit to Klagenfurt.
Turn 22: IR 43 Simbschen retreats (Shaken) out of Villach.
Turn 23: IR 43 Simbschen attacks nearest French infantry, but falls in melee.
Turn 24: I exit Villach table and enter Klagenfurt table.
Turn 25-26: I pass through Klagenfurt behind line held by Jelacic and A. Gyulai.
Turn 27: Archduke John orders me into reserve at Vorberharht, picking up Landwehr along my way.
Turn 28: At Vorberharht in reserve.
Turn 29-30: Reposition troops between Marburg and Vorberharht.
Timing
I started turn 1 just before 11:00am and started turn 15 about 2pm. That's 14 turns in three hours, with constant attack and defense. That's 4.67 turns per hour, or about 13 minutes per turn (about 6.5 minutes per player -- although I took more time during some turns than my opponent as I tried to squirm my way out of this trap).
I started turn 25 on the Klagenfurt table. That makes it 10 turns in one hour, or about six minutes per turn -- three minutes per player. Turns are faster because I really only had to worry about one unit (IR 43 Simbschen).
Finally, my last 'five' turns (in reserve) took about two hours. I say 'five' but by then I was stationary, did not see any French or Italians, and did nothing but wait for any enemy to arrive on my table or wait until Archduke John gave me new orders.
What I really did while in reserve was start to pick up the terrain on other tables that would not see any more battles. Yes, it took about two hours to clean up while the other big battles (Klagenfurt and Laibach) were raging. We had 17 tables, each of 6x4 feet. Make that 17x24 sq ft of terrain, or 408 square feet of functional, and occasionally artistic, wargames terrain.