Help support TMP


"Snappy Nappy 1809 Italian Campaign - all 7 posts" Topic


9 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please use the Complaint button (!) to report problems on the forums.

For more information, see the TMP FAQ.


Back to the Campaign Message Board

Back to the Napoleonic Battle Reports Message Board


Areas of Interest

General
Napoleonic

Featured Hobby News Article


Featured Link


Featured Showcase Article

1:700 Black Seas British Brigs

Personal logo Editor in Chief Bill The Editor of TMP Fezian paints brigs for the British fleet.


Current Poll


Featured Book Review


1,853 hits since 6 May 2017
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Gonsalvo06 May 2017 7:50 p.m. PST

I finished the last of the posts on this 17 table, 15 player "Campaign in a Day", based upon Viceroy Eugene's advance from Italy into Inner Austria in May, 1809.

Part 1: The Gathering Clouds

link

picture


Part 2: The Clloudburst

link

picture

Part 3: Donner und Blitzen

link

picture


Part 4: Tailwinds

link

picture


Part 5: The Deluge

link

picture


Part 6: GM report

link

link


Part 7

link

picture

Phew!

We're already looking forward to the next one.

I am seriously considering running one of these at Historicon 2018 in Lancaster.

Peter

Bashytubits06 May 2017 9:05 p.m. PST

I love this stuff, thanks for posting.

Gonsalvo07 May 2017 5:46 a.m. PST

You're very welcome!

wrgmr107 May 2017 12:36 p.m. PST

Peter, this is Awesome! How you managed to plan it all and carry it off is wonderful. I guess lots of help? It would be an all day event for sure. I would be reluctant to try and put this on at a convention.

mumbasa07 May 2017 2:22 p.m. PST

Peter,
Since Historicon is the only out of state (Colorado) that I attend, I would welcome a Snappy Nappy campaign at the con.
John

Gonsalvo07 May 2017 5:43 p.m. PST

Russ and Dan drove almost as far from NJ to Manchester CT as I would drive from Western CT to Lancaster. With a team of about 4 -5, which is what we have had as the key organizers, table dressers, and so on, it should be very do-able at a Convention. I would think about doing it on Thursday at Historicon, which would allow us to set up the tables and troops Wednesday evening.

The previous 4 events have run 10 AM to 6 PM, which is probably about right.

John, I'd certainly welcome you (and many others) as a player; it is a very unique experience! Ideally, the pre game planning would be done by the players a few weeks before the game. from past experience, we expect a cancellation rate of 10 – 20% (life happens!), and about as many walk ons!

Russ Lockwood25 May 2017 1:40 p.m. PST

I was cleaning up my office and ran across the Snappy Nappy 1809 game notes I took. I was going to toss them -- I had already written up my account (The Frimont Freeze) that is posted in Peter's BlundersontheDanube blog as well as in the Yahoo Snappy Nappy group run by Alan.

But I fished them out of the recycling bin for a last look over and then figured I'll write them up and see how many turns in how many hours, etc.

I'll send them to Peter and Alan, but I'll post them here as well:

The Frimont Freeze: Turn by Turn


1809 Snappy Nappy Campaign-in-a-Day


by Russ Lockwood

Although I wrote up a summary of my division's battle in the Snappy Nappy 1809 Italian Campaign-in-a-Day game and included some of my messages, you may want a recap about how I battled on a turn by turn basis. The following is a write-up of the sketchy notes I scrawled during the game, followed by an analysis about gaming time.

Turn 1: Maneuvered off Villach table (Table J in map above) to Tarvis table (Table I).

Turn 2: Maneuvered off Villach table to Tarvis table.

Turn 3: Deployed on hill overlooking Tarvis with head of column. Rest fanning out.

Turn 4: Received order to maneuver back to Villach. Troops are sent back to get into road march formation.

Turn 5: Attacked in road column. My 6lder artillery survives three attacks by cavalry!

Turn 6: Back to Defend order. Reformed into better formations other than road march.

Turn 7: Rearguard (6pder artillery, Wurmser Freikorps infantry, and Chimani Grenadiers) repulses cavalry attack, but artillery shaken.

Turn 8-11: Rearguard slowly being driven back. Rest of division doing well against cavalry -- often flanking -- attacks. French taking casualties.

Turn 12: French cavalry brigade commander Sahuc dies! Three cavalry regiments have now been eliminated and one sent back in Panic.

Turn 13: My Wurmser Freikorps unit and 6lber artillery of rearguard eliminated. My 12pder artillery shaken and I receive 'hole in hat.'

Turn 14: I exit the Tarvis table with 6pdr and two infantry units and enter Villach table. French finish off 12lber and Chimani units. Loss is two artillery and two infantry units out of eight starting units.

Turn 15-16: Continue exit to Villach table, marching through Villach towards Klagenfurt. Leave veteran Infantry Regt 43 Simbschen in Villach.

Turn 17: Set up three units from Tarvis battle to cover exit to Klagenfurt table.

Turn 18: French arrive on Villach table.

Turn 19: IR 43 Simbschen in Villach shrugs off initial French bombardments.

Turn 20-21: IR 43 Simbschen in Villach repulses French attacks. French curl cavalry units towards exit to Klagenfurt.

Turn 22: IR 43 Simbschen retreats (Shaken) out of Villach.

Turn 23: IR 43 Simbschen attacks nearest French infantry, but falls in melee.

Turn 24: I exit Villach table and enter Klagenfurt table.

Turn 25-26: I pass through Klagenfurt behind line held by Jelacic and A. Gyulai.

Turn 27: Archduke John orders me into reserve at Vorberharht, picking up Landwehr along my way.

Turn 28: At Vorberharht in reserve.

Turn 29-30: Reposition troops between Marburg and Vorberharht.

Timing

I started turn 1 just before 11:00am and started turn 15 about 2pm. That's 14 turns in three hours, with constant attack and defense. That's 4.67 turns per hour, or about 13 minutes per turn (about 6.5 minutes per player -- although I took more time during some turns than my opponent as I tried to squirm my way out of this trap).

I started turn 25 on the Klagenfurt table. That makes it 10 turns in one hour, or about six minutes per turn -- three minutes per player. Turns are faster because I really only had to worry about one unit (IR 43 Simbschen).

Finally, my last 'five' turns (in reserve) took about two hours. I say 'five' but by then I was stationary, did not see any French or Italians, and did nothing but wait for any enemy to arrive on my table or wait until Archduke John gave me new orders.

What I really did while in reserve was start to pick up the terrain on other tables that would not see any more battles. Yes, it took about two hours to clean up while the other big battles (Klagenfurt and Laibach) were raging. We had 17 tables, each of 6x4 feet. Make that 17x24 sq ft of terrain, or 408 square feet of functional, and occasionally artistic, wargames terrain.

greenknight4 Sponsoring Member of TMP19 Jul 2017 3:00 p.m. PST

Awesome

Russ Lockwood20 Jul 2017 1:51 p.m. PST

Thanks, although the thanks go to many others!

Those of you interested can download the Snappy Nappy Quick Reference Sheet on Alan's Snappy Nappy Yahoo group.

Sorry - only verified members can post on the forums.