Tarleton | 23 Apr 2017 1:23 a.m. PST |
2nd attempt as the first disappeared into the TMP ether! I'm taking up the Napoleonic cudgel again with the aim of using 15mm figures in 24 figure units (infantry battalion). I don't know what is currently available in rule sets that use this scale so I'm asking for your advice and recommendations please. Thanks for your time. |
Gratian | 23 Apr 2017 1:59 a.m. PST |
It's more the basing that matters – I assume you're thinking of a battalion level game? |
carojon | 23 Apr 2017 2:37 a.m. PST |
Hi Tarleton, I use 24 figure battalions and you can find out loads about my prefered rules at JJ's Wargames with Carnage & Glory II and Over the Hills two good ones to look at.
The following link will take you to everything C&G II link And this is my stuff around 'Over the Hills' link Hope that helps JJ |
Major Function | 23 Apr 2017 3:11 a.m. PST |
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nsolomon99 | 23 Apr 2017 3:11 a.m. PST |
Just off the top of my head the only modern rules set I can think of where actual figure counts is really important is General de Brigade. Most of the recent sets have focused on bases. |
Guthroth | 23 Apr 2017 3:24 a.m. PST |
Over the hills works well with 24s Basing is not so important as long as both sides are the same. |
Tarleton | 23 Apr 2017 3:45 a.m. PST |
Thanks chaps. Yep, battalion based game with 6 x 4 figure bases to a unit, cavalry are 4 x 4 figures if memory serves. Carojon, Thanks, I had a look at the Carnage & Glory but the need of a GM put me off a there will only be 2 players to start with. Though we did use a comp moderated set in the 90's, "something Eagles" or "Eagles something" which worked after a fashion. I'll have a look at the other rules suggestions too. |
MajorB | 23 Apr 2017 4:35 a.m. PST |
Black Powder will work fine. |
PzGeneral | 23 Apr 2017 4:45 a.m. PST |
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Madmac64 | 23 Apr 2017 5:15 a.m. PST |
Dave Brown's new rules General de Armee will be out next month and 24 figure units would be perfect using these rules…..that's what I am rebasing my units for in preparation for the rules release…. |
Madmac64 | 23 Apr 2017 5:17 a.m. PST |
Here's a link with a full walk thru of the rules: link |
alexjones | 23 Apr 2017 6:30 a.m. PST |
Black Powder? Really. How do you justify the form square rules? They are nonsensical as is the fact that it is statistically more likely to get a 3 move over a 2 move activation. I am all for abstraction, so long as it makes sense and I love Piquet Field of Battle. Black Powder is a toolbox excuse is just a cop out – they are just not very good. |
John Leahy | 23 Apr 2017 6:50 a.m. PST |
I'm another big fan of Field of Battle! Truly a holy grail set for my buddies and me! They are very fast playing and provide a great gaming experience! |
Alcibiades | 23 Apr 2017 6:51 a.m. PST |
A second shout out for Over the Hills in which "standard" infantry battalions, about 600 men, are represented by 6 bases. Field of Battle is also great fun although the rules suggest units of 4 stands. I don't see why it couldn't be played with units of 6 stands. As Madmac64 states Dave Brown of General de Brigade fame is releasing General de Armee which uses some of the same mechanism as Pickett's Charge. While I'm looking forward to these, I'm not certain the Command and Control system will work well with Napoleonics. Black Powder. Some really love these rules, I don't. They are straightforward and provide a fun game. However, even with period specific supplements they lack period flavour and as FirstBrigade points out, the math is a bit suspect. Finally, your battalions of 6 stands can be broken down into 3 battalions of 2 stands for grand tactical games like Et Sans Resultat. Kent |
Extra Crispy | 23 Apr 2017 7:19 a.m. PST |
Take a gander here, my site which gives yo uthe basing and mechanics of loads of Napoleonics rule sets. Also check the 19th century list as some there cover the period (like Black Powder, Volley & Bayonet): link |
daler240D | 23 Apr 2017 8:14 a.m. PST |
it seems most rules don't care about such things anymore, (thank goodness!) I can't think of any game that I have that would not let you do that. The world is your oyster. Now you just have to sort through about 20 different rule sets!!! edit: my preferred rules for this scale Lasalle or Napoleonic Command 2. |
4th Cuirassier | 23 Apr 2017 9:17 a.m. PST |
I am not sure about the thinking behind having a standard battalion size for all units of all armies on all eras. |
wrgmr1 | 23 Apr 2017 9:31 a.m. PST |
We play Shako 2, battalion level that can have 3 to 6 stands. |
Tarleton | 23 Apr 2017 9:49 a.m. PST |
Chaps, Thanks for all the recommendaions, I've had a look at reviews etc for most and have plummed for Le Feu Sacre III at the moment. It looks like larger units of figures can be used without too much problem. It was also a matter of price £7.00 GBP as opposed to £30.00 GBP for Over The Hills etc. Plus it was pdf so instantaneous delivery! Of course, we could end up trying another set later on… |
Timmo uk | 23 Apr 2017 10:34 a.m. PST |
LFS is a fabulous rule set and can be used pretty much with any basing as long as you ensure you honour the overlap of units against each other, as this is critical in calculating the combats. |
furgie | 23 Apr 2017 12:30 p.m. PST |
I use 24 figure battalions with Black Powder – love the flexible rule set. Furgie |
thedisgruntledfusilier | 23 Apr 2017 5:19 p.m. PST |
Another +1 for Black Powder. While not perfect, they allow a Napoleonic game in an afternoon from start to finish with between 20 to 30 battalions on a side with a clear result at the end. Can't beat that. I love Shako and they don't play nearly as quickly as BP. Over the Hills look great. I haven't played them yet but conceptually they look outstanding and are a good read. The Neil Thomas Napoleonic rules are pretty good as well. You could base 6 figures on 25mm squares and have nice looking 24 figure battalions. Just my 2 cents! |
Frederick | 23 Apr 2017 5:25 p.m. PST |
I also use the Black Powder rules I have also used 24 fig units for Age of Eagles (Fire & Fury in the Napoleonic period) with 6 stands per unit; for larger units I round them to multiples of 6 (the Austrians have a lot of 12 stand units) |
Fat Wally | 24 Apr 2017 2:36 a.m. PST |
Will be perfect for General de Armee. Out 21st May. :-) |
10mm Wargaming | 25 Apr 2017 2:19 a.m. PST |
I use 24 figure battalions with Black Powder Rules and love the toolbox approach. Take care Andy |
Trajanus | 25 Apr 2017 6:42 a.m. PST |
As Madmac64 states Dave Brown of General de Brigade fame is releasing General de Armee which uses some of the same mechanism as Pickett's Charge. While I'm looking forward to these, I'm not certain the Command and Control system will work well with Napoleonics. The overall game system has appropriate changes for Napoleonic's and that includes C2 adjustments to give more involvement to the "Staff Officers" concept. There are of course similarities, as there were in real life, between the periods but controlling an armies where everyone walked or rode a horse was still basically the same set of problems. The major differences were in terrain and the experience of commanders, the changing role of cavalry etc. Command in both periods was down to having messaging done by men on horse back and people shouting a lot! :o) It so happens that Napoleonic armies were generally better at it due to being involved in a longer war and having military practice on a large scale for many decades before that. Napoleon would have fallen about laughing if he had been present during the 1862 Campaign in Virginia but he would have recognised all the problems. |
Who asked this joker | 25 Apr 2017 3:32 p.m. PST |
My second post on a different thread. I use a modified version of Featherstone's Horse and Musket rules. Found here. PDF link 24 men per infantry battalion, 12 troopers per cavalry regiment and 1 gun model/4 crew per gun battery. |