"Muskets and Tomahawks work for multi player games?" Topic
9 Posts
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D6 Junkie | 05 Mar 2017 6:35 p.m. PST |
Do these rules work for 4-6 player games? |
chasseur | 05 Mar 2017 7:47 p.m. PST |
We always play those rules as multiplayer. Each player gets one or two commands and a personality figure. We have never had any problems. |
D6 Junkie | 05 Mar 2017 8:50 p.m. PST |
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Viper guy | 05 Mar 2017 9:28 p.m. PST |
And you can give them different objectives that can be in direct conflict with other "team mates". Loads of fun. |
Lowtardog | 06 Mar 2017 12:36 a.m. PST |
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nazrat | 06 Mar 2017 7:52 a.m. PST |
All of our game have been with 4 to 6 players and they have run smoothly, plus everybody has had a fabulous time. |
Dances with Clydesdales | 06 Mar 2017 2:42 p.m. PST |
Absolutely. I just ran a 6 player M&T game at cincycon (2 days ago). 3 players per side, no problems. |
dantheman | 08 Mar 2017 2:33 p.m. PST |
Yes. Activation is by unit type, not by commander or player. So any player can move a unit if that type comes up in activation. Moves along fairly well. |
Field Marshal | 16 Mar 2017 8:19 p.m. PST |
I can only confirm what others have said we have played with up to 8 players….great game |
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