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"Beasts of War MegaGame: El Alamein" Topic


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566 hits since 5 Mar 2017
©1994-2017 Bill Armintrout
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Tgunner Supporting Member of TMP05 Mar 2017 8:47 a.m. PST

Nice game! The Beasts are doing a boot camp on 4th Edition with the El Alamein Campaign. They have fought 3 rounds so far and are wrapping up the campaign in a massive, several battle mega game.

This is a 24' table and if you win on your table you can move over and fight on the next.

The British left has collapsed as has the German left. So it's shaping up to be a grand melee in the center of the table!

picture

Smashing finish I think!

link

Tgunner Supporting Member of TMP05 Mar 2017 9:03 a.m. PST

James is still holding the center!! Germans are ahead by 8 points.

https://youtu.be/Ezzlv0j36To

Slowly, but surely, prying James out of his hidey hole!!

picture

picture

Tgunner Supporting Member of TMP05 Mar 2017 10:00 a.m. PST

Aww man! A win for the DAK!

link

donlowry05 Mar 2017 10:05 a.m. PST

Hub-to-hub tanks?

MajorB05 Mar 2017 10:22 a.m. PST

The German tank perched on the walls gave me some wry amusement.

MajorB05 Mar 2017 10:27 a.m. PST

Also I was kind of intrigued. None of the photos I have seen of the El Alamein battle show any buildings on the battlefield. Were there in fact any at all? Just curious …

Tgunner Supporting Member of TMP05 Mar 2017 10:31 a.m. PST

No, there weren't many at all. Maybe at El Alamein itself, but not much in the battle area.

Basically its a game of toy soldiers set in the desert with El Alamein as a theme. I think a realistic board would be… well, boring. So there's your buildings. They are there to break up line of sight and make things more tactical.

I didn't see too much hub-to-hub. It was a pretty big table so there was room to spread out. I wouldn't mind trying a huge table like that sometime. Would make for a very interesting game.

Tgunner Supporting Member of TMP05 Mar 2017 10:43 a.m. PST

The German tank perched on the walls gave me some wry amusement.

Yeah, but I don't think the owner of the terrain would be very happy with the more realistic result of the walls being smashed to kindling. Plus it would muss up the paint job.

MajorB05 Mar 2017 10:54 a.m. PST

The German tank perched on the walls gave me some wry amusement.

Yeah, but I don't think the owner of the terrain would be very happy with the more realistic result of the walls being smashed to kindling. Plus it would muss up the paint job.

Well the player could have at least turned the tank hull 90 degrees. Then it wouldn't have looked quite so silly.

Tgunner Supporting Member of TMP05 Mar 2017 11:20 a.m. PST

The second photo seems to show that the balanced tank was engaging a Grant troop. Turning him 90 degrees would place them in his side arc… not the way you want to face the enemy. So I guess he sacrificed aesthetics in favor of presenting his front armor to the enemy.

For all the good it did for him anyway.

MajorB05 Mar 2017 11:40 a.m. PST

Turning him 90 degrees would place them in his side arc… not the way you want to face the enemy.

Well yes, but for the sake of aesthetics he could simply have told his opponent that the tank was really facing the Grants even though the model wasn't. Ah, the problems of models bigger than the ground scale …

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