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"Modern rules" Topic


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715 hits since 14 Feb 2017
©1994-2017 Bill Armintrout
Comments or corrections?

fred218414 Feb 2017 4:47 p.m. PST

Hi there…. I've got some 10mm pendraken falklands figures. I'm wanting a decent set of modern rules to go with em… I don't want mass size battles though….

Joe Legan Supporting Member of TMP14 Feb 2017 6:33 p.m. PST

What size of battle do you want?
A platoon with a couple of vehicles? My favorite is force on force. Combat Patrol would work as well and has a free supplement for the Falklands.
Larger will let other folks chime in.

Joe

fred218414 Feb 2017 6:36 p.m. PST

Platoon size sounds about right.. I've got the figures just need to work out in what manner to Base em also

Personal logo Weasel Supporting Member of TMP14 Feb 2017 6:49 p.m. PST

Force on Force is generally the favourite.
I have only played a tiny bit but it seems to do very well at the ultra-modern edge of combat.


If you are looking at platoon level and infantry primarily, I might suggest my own No End in Sight rules

link

They are geared towards following an infantry platoon in a campaign setting but you can do all manner of stuff with them.
They're geared towards cold war more or less.


You can also poke around the freewargamesrules wiki for quite a few different sets of rules that you can download without paying a dime :)

shelldrake14 Feb 2017 8:10 p.m. PST

"No end in sight" or "FiveCore 3rd Edition" are both great choices – they include campaign rules too.

No end in sight is more for a platoon level action as mentioned, and FiveCore lets you play at section/squad level up to platoon.

Terrement Supporting Member of TMP14 Feb 2017 9:00 p.m. PST

I'd give a look to (in no particular order)

Combat Patrol by Buck Surdu – he has posts here and vids on YouTube to explain portions of the mechanics
link

Various ones by Two Hour Wargames that are easily adapted. Ed has some free versions of rules so you can test drive the mechanics.
store.twohourwargames.com

Skirmish Sangin
link

womble6715 Feb 2017 2:59 a.m. PST

If you like Rapid Fire Rules then maybe look at Rapid Fire! 'Able Archer 83-84' Cold War Rules Adaptation. Hope it helps.

Take care

Andy

Ben Lacy Sponsoring Member of TMP15 Feb 2017 7:31 a.m. PST

Take a look at us. If your computer has flash, you can preview the entire book.

link

creativeguy15 Feb 2017 9:11 a.m. PST

Andy,

I have the Able Archer rules and I am very tempted…. especially after seeing your forces. I can't decide if I like how the mech infantry is handled or not. On the one hand, not having to collect a ton of APCs is a plus, but the infantry seem a little weak when you look at them in comparison to other elements.

I already have some 3mm forces that I use for 5Core Brigade Commander… and now I am going down the 15mm path and honestly don't know which rules I want to use.

I have, under consideration so far….
Company Command (5Core)
Tank Wreck (just purchased)
Armoured Strike (just purchased)
Able Archer (I have a pdf copy of the Rapid Fire rules)

I know a lot of people like FFOT3… but I just can't bring myself to pull trigger on it price wise. At this point in my life I am all for cheaper (pdf downloads, yay!) and I also want painfully easy as most of the people I can get to game with me are not gamers.

I also wish I had never gotten rid of my copy of GDW's Combined Arms… unfortunately I would have to sell off one of my children to afford it now.

Terrement Supporting Member of TMP15 Feb 2017 10:06 a.m. PST

@Ben Lacy

Can't speak for Creative Guy, but your rules state something that I think puts it off the list of many folks I've seen post here:

"These rules have been designed with the knowledgeable gamer in mind"

Clearly they are well presented, appear to be quite detailed and comprehensive. But with his statement
"…I also want painfully easy as most of the people I can get to game with me are not gamers…."

I suspect for his use they cover the painful part, but not the easy part. Nothing against your rules – they are clearly for folks very knowledgeable of the material, tactics, use of combined arms, troop and asset management, etc.

But as a starting point for non-gamers? Not sure it is the best choice – though for folks looking for something close to an accurate representation of a simulated battle (as opposed to a game) it looks like it would be perfect for that.

YVMV,

JJ

creativeguy15 Feb 2017 10:36 a.m. PST

Just to clarify, I was not the original poster…. I was just throwing my two cents out over what my brain can really handle these days.

For my needs, I want easy to digest with reasonable results… which I think is possible. Also, when I have my non-gaming friends over I want something that I can easily explain to them.

Ben Lacy Sponsoring Member of TMP15 Feb 2017 10:41 a.m. PST

Terrement… well said… fair enough and I concur. However, Fred2184 just said he wanted "…a descent set of rules…" So, I thought I would provide the link… just in case. :) Ben

fred218415 Feb 2017 10:48 a.m. PST

I definitely don't want overly complicated.. I'm not that clever. I already own force on force so I'll check them out first.. I've heard of combat patrol. I'll have a looksy

Ben Lacy Sponsoring Member of TMP15 Feb 2017 10:55 a.m. PST

Justin… I accept that MMMW may not be your cup of tea, as they are on the high detail end, but looking at a free preview of the entire book is the best way I know for the consumer to make an informed decision. Good luck in your quest, and thanks for looking. :) Ben

John Leahy15 Feb 2017 1:23 p.m. PST

Don't forget that Ben also has a LOAD of scenario books for WWII and Moderns. I own a load of them. They are A number 1!

thumbs up

surdu2005 Sponsoring Member of TMP15 Feb 2017 2:19 p.m. PST

Thanks for the mention of Combat Patrol, Joe and Terrement. Fred2184, you will find the videos on the rules' Web page give you a pretty good sense for how the game works. Also the basic rules are a free .pdf, so you can review them before investing in the cards or full rules. There are also a number of free supplements with more on the way.

Enjoy!

Buck Surdu

Terrement Supporting Member of TMP15 Feb 2017 3:41 p.m. PST

…they are on the high detail end, but looking at a free preview of the entire book is the best way I know for the consumer to make an informed decision. Good luck in your quest, and thanks for looking. :) Ben

Yep and good to do so because even though I doubted they'd be HIS cuppa, you've also gotten the word out to many more who may well be interested in that level of detail.

JJ

Sabresquadron Sponsoring Member of TMP16 Feb 2017 2:52 p.m. PST

Report and discussion on a 10mm Falklands game here:
link

Info on the rules here:
sabresquadron.com/index.html

Personal logo Weasel Supporting Member of TMP16 Feb 2017 10:20 p.m. PST

If you are in doubt about FFT3, I can attest its a solid game.

What you really pay for is the data charts, I think it comes with stats for more vehicles that any other game I can htink of from WW2 until today (and maybe tomorrow)

fred218416 Feb 2017 11:57 p.m. PST

Sorry. Which is FFT3 I can't work it out. Even after going through all the comments.

Personal logo Weasel Supporting Member of TMP17 Feb 2017 11:12 a.m. PST

Fistful of TOWs 3, sorry :)

fred218417 Feb 2017 1:32 p.m. PST

Ah. No worries. Sorry to you too. Thanks tho I shall check em out

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