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"The Arkansas On The Yazoo " Topic


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734 hits since 6 Feb 2017
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Tango01 Supporting Member of TMP06 Feb 2017 8:44 p.m. PST

"On 15th July 1862 the ironclad ram CSS Arkansas was proceeding down the Yazoo River, when it ran into a squadron of Union vessels; the armoured gunboat Carondolet, the timberclad gunboar Tyler and the ram Queen of the West. In the action that followed, the Carondolet was run aground, and the other two ships ran back to the safety of their own fleet back on the Mississippi. The Arkansas followed them, running the gauntlet of the whole Union fleet before finding safety under the guns of Vicksburg…"

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Personal logo gamertom Supporting Member of TMP07 Feb 2017 4:24 p.m. PST

The CSS Arkansas sure seemed to be a bad luck ship in the two games described. The actual battle was much different and was one of the more "incredible" situations in the war (i.e., a single ship running a fleet and not being sunk or forced to strike). The old Yaquinto game, Ironclads, had a scenario for this action. A study of the game charts and cards showed the USS Queen of the West was the most potent opponent as if it could ram the stern of the CSS Arkansas, the Arkansas was doomed. In actual history the captain of the Queen of the West took one look at the Arkansas and fled downriver as fast as the ship could safely manage!

Panfilov22 Mar 2017 11:26 a.m. PST

One of the problems with games, unless you bring in clueless nubewes and tell them their priority is to survive or something similar, you often have quite ahistorical behavior.

Hussar123 Inactive Member23 Mar 2017 5:11 p.m. PST

Panfilov, so true.

The G Dog Fezian Inactive Member26 Mar 2017 5:06 a.m. PST

One of the problems with games, unless you bring in clueless nubewes and tell them their priority is to survive or something similar, you often have quite ahistorical behavior.

This was a key driver behind writing Anaconda. We needed to provide the player with good motivation that rewarded preserving their ships for future battles. Sure, there were still the occasional death rides, but after all the effort of "getting the band together", throwing the ships away in a single game became a painful act in the context of the campaign.

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