Wolfhag | 16 Jan 2017 11:17 a.m. PST |
at the US Army Command & General Staff College Michael Dunn and Dr. James Sterret are creating a Fundamentals of Wargame Design elective at CGSC. This course will first run in the spring of 2017, in two iterations. We seek constructive feedback on our course concepts while we still have a little time to correct course. The students in this course will be U.S. Army Functional Area 57 (FA57 Simulation Operations) officers, plus other interested students attending CGSC. FA57 students will take the complementary elective on Exercise Design at the same time. Info link: link Wolfhag |
MajorB | 16 Jan 2017 12:12 p.m. PST |
You want to talk to Prof. Phil Sabin at King's College, London: link |
Dye4minis | 16 Jan 2017 12:13 p.m. PST |
Awesome idea! Reaching out to the gaming public will tap into a lot of folks with potentially good ideas. It also provides a pool of maybe unknown "specialists" that could be approached to forward new concepts and ideas that otherwise would remain as "unknown". Just as the government seeks more experts in cyber security and R/C experienced modellers, it's only logical to also tap the populace to find out how many "gamers" there are and which ones take it more seriously than "Roll a 6 and he's dead, Jim". (Sort of an untapped resource?) v/r Tom |
UshCha | 16 Jan 2017 12:38 p.m. PST |
Thanks, I even posted a "hopefully" constructive comment. |
McLaddie | 16 Jan 2017 12:39 p.m. PST |
Wolfhag: Thanks for the link. Note the 'testing' part of the process. That is where target, aim and accuracy meet. |
Legion 4 | 16 Jan 2017 4:37 p.m. PST |
Just as the government seeks more experts in cyber security The US ARMY recently added a new branch to it's ranks. I think it's called "Cyber Tech" or something like that. They have their own insignia just like all the other branches, like Infantry, Armor, etc., … They are Cyber-tech Warfare Warrior guys & gals … It's a good addition to the Army branches, IMO … |
ochoin | 16 Jan 2017 6:30 p.m. PST |
To be precise: U.S. Army Cyber Command (ARCYBER) link
Though the globe should perhaps be spun 180 to show China. |
McLaddie | 16 Jan 2017 7:42 p.m. PST |
Though the globe should perhaps be spun 180 to show China. Or just spun real fast. |
Lion in the Stars | 16 Jan 2017 9:40 p.m. PST |
@McLaddie: I suspect that the online version of the unit badge does have a spinning globe… |
thehawk | 16 Jan 2017 11:07 p.m. PST |
They do Lego in the year 2. |
Legion 4 | 17 Jan 2017 4:15 p.m. PST |
To be precise: U.S. Army Cyber Command (ARCYBER) No that is a Command … Not a Branch … as I said like Infantry, Armor, etc. … link link A Command is a unit. Consisting of a HQ over other smaller sub-units. Organized together permanently for a specific mission(s). A Branch is the soldier's MOS, i.e. job. Like Infantryman, Tank Crewmen, Artillery Gunner, etc., … And in this case Cyber Operations Specialist/Tech … |
ochoin | 18 Jan 2017 5:19 a.m. PST |
Thanks for clarifying, Ralph. Your original post was confused. |
Apache 6 | 18 Jan 2017 10:10 a.m. PST |
I took that course back in 2005 – 2006. Was very useful in discussing how to use commercial computer simulations in support of unit training and command post exercises. The military has VERY complex and well developed simulations systems, but access to them is limited and often too resource intensive for "smaller" battalion and regimental level training events. Commercial simulations can be used to generate the 'events' that the unit uses. The Art of War and TACOPs were two systems we discussed. |
McLaddie | 18 Jan 2017 2:53 p.m. PST |
The military has VERY complex and well developed simulations systems, but access to them is limited and often too resource intensive for "smaller" battalion and regimental level training events. Commercial simulations can be used to generate the 'events' that the unit uses. That seems to be the conclusion that the Military is coming to currently. |