McLaddie | 13 Jan 2017 9:13 p.m. PST |
I've just started playing the WoG system. I am wondering what others think of it and have done to modify it. I am wondering why slower planes [WWI] have three played cards before they can lay out more when faster planes [WWII] have a two card system where only one card is played before another is laid down--after the start. As the cards represent the time/distance relationship, WWI flyers have less chance for decision-making on the fly [so to speak] than WWII pilots. Just wondering what others think or have found. |
sillypoint | 13 Jan 2017 10:55 p.m. PST |
It's a game mechanism, one that hopefully gets your models onto the table. 😜 |
Zargon | 13 Jan 2017 11:22 p.m. PST |
Would love them to upgrade the system to something the same as the X-wing game, I'm sure it would be very close to WW1 and 2 dog fighting styles. |
McLaddie | 14 Jan 2017 11:05 a.m. PST |
Would love them to upgrade the system to something the same as the X-wing game. What is that system like? |
David Manley | 14 Jan 2017 12:02 p.m. PST |
I came up with a single card system for my WW1 games. In essence, select and play a card, then select the next to be played and so forth. Cards are left on the players control mat until three other cards have been selected and then they are returned to the players deck. I've tried this with a few different groups of players and its gone down very well. A number of players have said it felt more like a dogfight than the original "select three cards" approach. |
Herkybird | 14 Jan 2017 1:54 p.m. PST |
This shows the X-Wing manoeuver arcs, there are plugs on the front and back of the miniatures bases that either end of the relevant arc fit into, this IMO makes for quick and accurate placement of models. |
The Wargames Room | 14 Jan 2017 3:35 p.m. PST |
I rather like the differences between WWI and WWII. For me the three card WWI rules model a more deliberate and less manoeuvrable aircraft which can be slow to respond. In contrast WWII aircraft can move more quickly and the aircraft responds more quickly. I think they work extremely well as is. |
McLaddie | 14 Jan 2017 5:35 p.m. PST |
For me the three card WWI rules model a more deliberate and less manoeuvrable aircraft which can be slow to respond. In contrast WWII aircraft can move more quickly and the aircraft responds more quickly. The Wargames Room: I have buddies that feel the same way. Actually, because they were slower and lighter, WWI aircraft were more 'maneuverable' [Excuse the US spelling] in that they could turn in tighter arcs etc. than WWII aircraft going at faster speeds. Certainly, the less sturdy construction called for more deliberate maneuvering, but WWII planes were moving twice to four times as fast… who had more time to make decisions about what to do next? The difference between the WWI and WWII card system and player decisions would *suggest* that WWI pilots were the ones with slower reaction speeds, not the planes. Having said that, I do appreciate the need for deliberate maneuvering with fragile planes and that it requires three cards to execute an Immelman or Split 'S' etc. A pilot has to commit to the maneuver before executing it. Being new to the system, I'm just wanting to see how others feel. Thanks for responding. |
McLaddie | 14 Jan 2017 5:36 p.m. PST |
David Manley: I'll give that a try. Herkybird: Thanks for the explanation. I can see why you would like the system. |
Shadowcat20 | 07 Feb 2017 9:34 p.m. PST |
WoG/WoW is a good gameing system. Even my wife likes it as there are no dice involved. Biggest down side is lack of avalible aircraft. When they restarted they got rid of the extra plane cards and maneuver decks so you are forced to buy the pre painted models…not a problem if you can find them. Lack of avalibility, and failure to reprint popular aircraft in a timely manner, (less then 2 or more years later) make it reall difficult to gather enough to play. Common solution is to buy up old WoW sets that are no longer printed for the decks and go the Shapeways 3D printed planes for the models. Not good for the makers of the new game but hey…..they know the problem and it is in their court to fix it. |