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"Team Yankee with larger table/ranges" Topic


19 Posts

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HidaSeku02 Dec 2016 1:59 p.m. PST

When I first heard of Team Yankee coming out, I was very excited and interested in getting into it and playing it. For Flames of War, I had gone the 1/72 route with 50% increased ranges and thought that I could "stick" to 15mm and have a fun time with Team Yankee.

Then I saw the game in play, and it really didn't look to my liking. Too many vehicles for the space, no real infantry deployment (all infantry were in APCs) and the game looked entirely uninteresting except for the helicopters (which are ALWAYS interesting!)

After seeing the news on the TMP front page for the Scimitars coming out, my interest is rekindled. I love the look of those models, and would really enjoy playing a game with them. I enjoy the base rules of Flames of War, should I should generally enjoy the base rules for Team Yankee.

So, would this game work with a larger table and larger ranges, but without changing miniature scale? I'm thinking of playing on a 6ft by 9ft surface with 50% increased ranges (so every 2" is 3").

Thoughts?

McWong7302 Dec 2016 2:05 p.m. PST

Totally agree. The game is solid, but 100pts on a 6x4 looks ridiculous. Try it on that size without tweaking the ranges though.

Spooner602 Dec 2016 2:13 p.m. PST

What if you just increased table size but left ranges? The troop density would decrease? I do this on 5x8 and 6x10 size tables and it works okay.

Are you thinking just increaseing range of guns? What about move? If you leave the move the same then I am intreagued.

Chris

Puddinhead Johnson02 Dec 2016 2:26 p.m. PST

So, would this game work with a larger table and larger ranges, but without changing miniature scale? I'm thinking of playing on a 6ft by 9ft surface with 50% increased ranges (so every 2" is 3").

My table is 6 x 9 and we've played a number of TY games just keeping the ranges as is. There is of course much more room to maneuver.

I haven't noticed that the game balance is disturbed, although you'd think more room to maneuver would benefit the attacker.

Mako1102 Dec 2016 2:34 p.m. PST

I'd triple the gun ranges, and keep movement the same, using a 6' x 12' table.

Or, use another set of rules.

Puddinhead Johnson02 Dec 2016 2:34 p.m. PST

What if you just increased table size but left ranges? The troop density would decrease?

A lot of times the cause of the bumper to bumper tanks is down to the size of the terrain pieces. If you want to hide all those tanks behind the woods or in the woods that is too small, you'll get increased troop density.

There's no other reason to keep tanks jammed together like that. In fact, since friendly teams (tanks) can't shoot through each other, when you put your tanks together like that you're blocking the shots of the tanks in the rear.

LaserGrenadier Supporting Member of TMP02 Dec 2016 3:01 p.m. PST

I doubled the playing area to 8 x 12, so I also doubled the firing ranges and the movement factors. By doubling everything I did not have to modify the scenario lengths. I like the feel of the game a lot better.

HidaSeku02 Dec 2016 3:02 p.m. PST

Sounds like the bigger table is a good idea, but keeping original distances works well. I'm sold on that!

Also like the idea of only increasing weapon ranges but I'd be leery of that causing firefights over manuever fights, so I'm not too sure on that.

I only have played Flames of War and not Team Yankee so forgive my ignorance, but is there an artillery template? Would increasing the size of the template relative to the table also be a good idea? I find this to be a possible way of spreading out and eliminating "hub-to-hub tanks".

Bede1900202 Dec 2016 4:59 p.m. PST

find this to be a possible way of spreading out and eliminating "hub-to-hub tanks".

Artillery is not very effective against tanks. I don't think increasing the template would have any effect on hub to hub tanks.

And it would penalise dismounted infantry.

Jimmy da Purple02 Dec 2016 5:04 p.m. PST

It should work. We played the rules as is without changing any of the ranges or movement, except we played with micro armor. It seemed fine.

Mako1102 Dec 2016 7:46 p.m. PST

Micro-armor gives you 9X the playing area, which is a big plus.

To me, the movement rates in TY are far too fast relative to the weapons ranges.

Personal logo Extra Crispy Sponsoring Member of TMP02 Dec 2016 10:46 p.m. PST

I tried this. In the end I just switched to Fistful of TOWs III

Paint it Pink03 Dec 2016 8:26 a.m. PST

So I guess with my dining room table being 40 x 50 inches Team Yankee is out of the question for me?

No problem, there's always 6mm and or a different set of rules, but those 15mm models look so sweet.

Wargamer's problem.

XcaliburNick03 Dec 2016 11:49 a.m. PST

For what it's worth my gaming group enjoys the 15mm models from BF and the scale/terrain. We don't have any issues with anyone complaining about distances between models and have enjoyable games on 4x6 playing areas. We do keep the points down a bit on smaller tables, but the only thing we did was increase to 5' depth for 100-120 points for more maneuver space.

Mako1103 Dec 2016 1:15 p.m. PST

Nope, PiP, just put a piece of plywood on top of your current table, and have at it.

Rick Don Burnette03 Dec 2016 11:38 p.m. PST

I agree with Mako about micro minis and TY weapon ranges and movement rates.
The artillery rules are among the weakest, yet understandable as this TY is foremost a tank game with everything else either very secondary or missing. A lot of interesting stuff cant be done. Too bad

Paint it Pink04 Dec 2016 7:16 a.m. PST

Mako11: That's with the wood on top of the table. I'm British and we live in a small apartment and we wouldn't be able to walk around the room with a six by four table in it, at least not without removing stuff like the sofa and bookcases.

nickinsomerset04 Dec 2016 8:48 a.m. PST

It is good to be able to use a big table, in whatever scale. However one thing to bear in mind is the 2-3 hr club night or Competition game when it may not be possible!

I am lucky to have a 12 x 6ft table at home and it does make a game of any scale fun. I do not play TY, but with other rules sets we often use 6mm figures and 20 ranges,

Tally Ho!

Mako1105 Dec 2016 11:55 a.m. PST

Ah, I see.

Any chance of erecting folding tables in the living room then?

We have 6' long x 2.5' wide ones sold here. Some even fold in half, for obviously a bit thicker profile, so only 2.5' x 3', and about 4" thick. They can be stored behind a couch, or in a closet, when not in use.

If that's not an option, microarmor is the way forward.

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