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"Conclusion to Test Game of Tin Soldiers in Action" Topic


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719 hits since 29 Nov 2016
©1994-2017 Bill Armintrout
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Personal logo Dale Hurtt Supporting Member of TMP29 Nov 2016 8:38 p.m. PST

I concluded the test game using the rules Tin Soldiers in Action, finished with addressing some of the comments and questions on the various forums, then applied my patent pending rating system (that I stole).

I hope I gave enough caveats about what sort of game I like so that my ratings make sense. I am sure there will be plenty of people that do not agree with me (like the anti-grid crowd *smile*), but that is okay.

link

In case you missed the first part, you can find it here: link

And as always, everyone always likes a little eye candy.

picture

Durban Gamer30 Nov 2016 4:06 a.m. PST

Thanks for a really thorough and extremely useful playtest and review!

arthur181530 Nov 2016 4:14 a.m. PST

I second Durban Gamer's comment.
Your review inspires me to take another look at these rules – but I remain disappointed that they were not better translated and edited for publication.
Had they been presented in a modestly priced softback, I would not have minded so much.

vonFalkenberg Inactive Member30 Nov 2016 7:08 a.m. PST

Thank you Dale, that is a great review of a very entertaining game. I love your wooden Soldiers, and the game mat is now on my list for christmas.

Arthur1815 obviously prefers a softback instead of a hardcover book of good quality. Our tastes are quite different here. A solid book is always worth a few pounds more and may well survive decades, unlike some shitty softbacks I owned which changed into a collection of loose sheets in less than a year.

Frederick Supporting Member of TMP30 Nov 2016 7:35 a.m. PST

Great AAR and sounds like a ton of fun to play

Samurai Elb30 Nov 2016 8:30 a.m. PST

Both articles in Dale´s Wargames gave an excellent analysis
about the rules. Perhaps I should emphasize that normally an army is divided in several commands. A command has a commander and several units. For example if playing Waterloo a command might be a napoleonic brigade. By drawing cards only one command is activated by a drawn card. (The commander in chief has his own card too).Therefore that is not a I-go-you-go system where one side first move units then the other but a system with much interchanging situations in one turn.

Personal logo Dale Hurtt Supporting Member of TMP30 Nov 2016 8:00 p.m. PST

Yes, the rules have inspired me to make more wooden Napoleonic commanders.

Bumbydad13 Dec 2016 11:13 p.m. PST

@Arthur1815 and von Falkenberg:

I also prefer hardback books, but given their ever-increasing prices, soft-bound copies definitely become more attractive. I would love to have a copy of TSIA, for example, but the $40 USD price tag is simply beyond my budget right now.

Chris Johnson

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