I like the dark color scheme better than the blue and white. I ordered these are soon as they were announced. I got to see the Lucid Eye range (albeit minus the Cro-Magnons) first hand at the Warlord Demo Team's booth at Millennium.
These are all first rate sculpts. They will fit in any pulp game, but I think the size of the factions (one leader blister and two different troop blisters – all unique sculpts) is the perfect size for small skirmish gaming with Open Combat or Two Hour Wargames. They would fit nicely into a Hollow Earth Expedition RPG as well.
Currently the factions are:
Amazons – One leader blister (one figure), Warriors 1 (three figures), and Warriors 2 (three figures).
Cro-Magnons – One leader blister (one figure), Warriors 1 (three figures), and Warriors 2 (three figures).
Neanderthals – One leader blister (one figure), Warriors 1 (three figures), and Warriors 2 (three figures).
Jaguar Tribe (Mesoamericans) – One leader blister (two figures), Warriors 1 (three figures), and Warriors 2 (three figures).
Simians (really angry, big chimpanzees) – One leader blister (one figure), Warriors 1 (four figures), and Warriors 2 (four figures).
Note that I checked the Lucid Eye blog and FB page and there seems to be a rules set in progress but few updates on progress and not much info about them. Warlords also has rules for these figures in process (same ones?) but not much information on them either. I don't see much advantage in making yet more rules. After all Open Combat, Two Hour Wargames, and Bob Murch already have excellent rules. What I'd rather see, the Lucid/Warlord energies put into a fluff and scenario book for generic or specific use with one of these existing sets.
At any rate, these are excellent figures and I highly recommend them.