"Large Armada Game" Topic
8 Posts
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ScottWashburn | 12 Nov 2016 7:02 a.m. PST |
We did a Three-on-three game with about 650 points a side. Even with several new players it went very well. You can find details here: link |
Ragbones | 12 Nov 2016 7:16 a.m. PST |
Looks like a lot of fun! Great AAR. Thank you for posting. |
repaint | 13 Nov 2016 2:37 a.m. PST |
Makes me want to get out my Armada force… |
ScottWashburn | 13 Nov 2016 6:58 a.m. PST |
Our group likes to do large games with a lot of players and I'm thinking about ways to have multiple people activating ships to speed things along. |
repaint | 13 Nov 2016 2:38 p.m. PST |
Our group likes to do large games with a lot of players and I'm thinking about ways to have multiple people activating ships to speed things along. You might go with an initiative system: 1,2,3,4. All ships with initiative 1 activate,then all ships 2, etc… Shooting could be simultaneous between ships of the same initiative class. |
thedrake | 26 Nov 2016 4:43 a.m. PST |
Great looking AAR--hope ya'll play moe Armada. Was that space mat a custom job???? Like it. |
ScottWashburn | 26 Nov 2016 4:57 a.m. PST |
The mat is actually four 3x3 mats. Not sure where Joe got them. |
Part time gamer | 19 Dec 2016 6:02 a.m. PST |
Beautiful set up and great collection. I have only played 'one' game, found it just a bit complex for my taste. The ships are outstanding, but cost per ship, especially the capital ships can get pretty steep. Other wise I'd have Nebulon's (which 'served' w both rebel and the empire) and Mon Cals' by the dozen. I like the initiative idea, 'smaller, faster vessels would get to react first', or to add that 'fog of war', roll D6 or 10 per ship, something like B5 Wars IIRC. And totally agree with *Repaint, all shooting could (Should) be simultanious. Anything other than simultanious combat just never seemed realistic to me. |
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