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"Best rules for small battles just bigger than skirmish sized" Topic


8 Posts

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926 hits since 26 Oct 2016
©1994-2024 Bill Armintrout
Comments or corrections?

Field Marshal26 Oct 2016 2:38 a.m. PST

Inspired by the Perry bros Cape War Boers I would like to put a big game on with 3-4 players a side recreating the Battle of Boomplatts link

Its too big to do 1:1 and would probably be better with 1:10 maybe, 100 British and 70 Boers or twice that at 1:20.

Whats a good set of rules that would work for this size of battle?

Florida Tory26 Oct 2016 4:01 a.m. PST

The Sword and the Flame

Rick

Jozis Tin Man26 Oct 2016 4:51 a.m. PST

The men who would be kings might do it.
100 British would give you about 8-9 12 man units. Great be each player about 3 units.

Personal logo Flashman14 Supporting Member of TMP26 Oct 2016 4:58 a.m. PST

TSATF but pull more cards per draw to keep things moving.

BulldogD26 Oct 2016 5:01 a.m. PST

Sharp Practice 2 is pitched at that sort of scale.

John Watts26 Oct 2016 9:42 a.m. PST

Battles for Empire is designed for this size of game and gives all the details of both combatants.

steamingdave4726 Oct 2016 11:27 a.m. PST

We like "Fields of Honour". Flexible rules which can be used at several levels, from "sections" up to brigades as the basic fighting unit. Essence of rules can be summarised onto two sides of A4 paper.


link

WillieB27 Oct 2016 4:35 a.m. PST

Looks perfect for Sharpe Practice 2.

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