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"Age of Sigmar Battle Report - Storming the Gates" Topic


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Gen Con So Cal 2004

Our Man in Southern California, Wyatt the Odd Supporting Member of TMP, takes press pass in hand and reports from the Gen Con So Cal convention.


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MongooseMatt20 Oct 2016 3:10 a.m. PST

Things are really starting to ramp up in the Godbeasts campaign now, with Archaon finally enacting his plan to bind the Godbeast Ignax (a big fiery dragon that the residents have, for centuries, mistaken for a sun…) to his will, giving him a super-weapon against the forces of Sigmar. The next three battles are taken not from the Godbeasts campaign, but from Ironwarp Citadel, a special release book only available from Warhammer World.

The Story So Far
The war in the Realm of Fire had shifted its focus from the Ashlands to the Land of the Chained Sun – a huge, floating island that was chained to a sun (actually the Godbeast Ignax) with mighty links. The Scarred Isle below it was home to several Fyreslayer lodges and Archaon had dispatched his Varanguard and other minions to hunt the Fyreslayers down so he could enact the next phase of his plan to enslave Ignax.

Ignax was already stirring, having been roused by the waves of fury unleashed by Skarbrand through the Crystal Henge, and two of the chains binding the Godbeast to the floating island snapped, crashing down onto the Scarred Isle and gouging great furrows. However, Archaon now had a path up the chains to the Land of the Chained Sun, and so the invasion began.

Though the duardin who lived there numbered in the millions, Archaon saw them as no more than a small obstacle – but Sigmar had acted quickly and the heavens shook on the third day of the invasion, with great bolts of lightning lashing the land. A full twenty Stormhosts had arrived, led by the Dracothian Guard. In response, Archaon summoned the daemonic legions of Orb Infernia to his side – the war for the Land of the Chained Sun was now a titanic battle of Order versus Chaos.

The war had come to the home of the Fyreslayers, and they were far from passive. The lodges roused themselves to war, with two goals – first, lodges were sent to each of the remaining Great Tethers that bound the island to Ignax. Once taken from the forces of Chaos, the chains would be retracted, pulling the island closer to the Godbeast until its scouring heat scorched the entire island clean of all life, ending Archaon's plans in fire. It was a terrible sacrifice to make, but the Fyreslayers had made an oath to die rather than allow the Everchosen to win.

Second was to ensure the Godbeast aided the Fyreslayers rather than Chaos. To this end, the Fyreslayers had forged Auriakh, the Father Rune of Binding. Five Runesons of Austarg Lodge, including one known as Volgrov Borrson, swore they would climb the chains and hammer the great rune into Ignax. However, to do that, Borrson would have to gain entry to the Ironwarp Citadel, a massive fortress dedicated to Chaos and now Archaon's central base of operations. It was also the site of one of the Great Tethers and, together, the Fyreslayers and Stormcasts swore they would gain entry.

It was the Extremis Chamber that would lead the assault and forge a passage through the Ironwarp Citadel's outer defences.

For the full report and lots more piccies of the Extremis Chamber at work: link

Sealion22 Oct 2016 4:33 p.m. PST

Great looking game and fun write-up.

Thanks!

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