Things are hotting up (ahem) in the Realm of Fire as the Stormcasts continue their war against Khorne, against the backdrop of Nurgle trying to muscle in on the Blood God's territory and Archaon advancing his plan to enslave the Godbeasts to his will. However, there are more potential participants happy to muck things up for everyone, and now we turn to the strange world of Orb Infernia and the Daemon Princes who vie for control over it.
The Story So Far
High above Asphyxia, Orb Infernia became the focus of the war. It used to be a paradise world, a glittering sky kingdom of high culture. That changed during the Age of Chaos, when its inhabitants were slaughtered and its seas consumed by sorcerous beasts until its continents floated above an empty world, held together by great magicks. Orb Infernia was gifted to four Daemon Princes, whom Archaon convinced Orb Infernia belonged to each – ever since then, they have waged endless wars upon one another in an effort to attain final victory. This was to the advantage of the Seraphon, and Slann Starmaster Xen'phantica constantly probed and prodded, driving each Daemon Prince further into war against its rivals.
That was until an agent of Archaon revealed to the Daemon Princes exactly what the Seraphon were up to, and how they had been played. Coming together for the first time, the Daemon Princes planned a trap for the Starmaster. They would lead their combined armies to the Realmgate that lay in the centre of Orb Infernia as if they were about to invade the rest of the Realm of Fire, knowing the Seraphon would not tolerate this for an instant.
Slann Starmaster Xen'phantica dispatched his greatest general, the Oldblood Klaq-tor, but the combined forces of daemons immediately began to overwhelm them, each led personally by its Daemon Prince.
For the full report (and a nail-biting finish that came right down to the wire!): link