Dark Eyed Warrior 69a | 28 Sep 2016 1:11 p.m. PST |
SESSION 23: TRUE JUSTICE ROUND 6B – DEVASTATING • Risandor keeps up his Inspire Courage and casts Daze upon Magor. Magor needs to make a DC 13 Will save. He rolls a 17 and passes. • Thomas's knees go weak after seeing the female orc slump from her wounds. He's makes a Withdrawal move (Full Round Action) to contemplate his role in slaughtering the orc. He looks at Baby Cord for redemption. Baby Cord is looking hungrily at all the meat that's becoming available. Thomas's aggression starts to return and he gets ready to intimidate again. • Halee takes the opportunity for a clear shot at Magor and hits him in the left leg for 6pts of damage. • Ansic 5ft steps into the breach and attacks Magor. He stabs the monstrous orc in the left thigh for 12pts of damage. • Halee yells to Ghislain to get out of the way. Ghislain is clearly relieved to have received that request and he takes on last stab at Magor with his short spear, misses and then 5ft steps back. • Cord flies into a mighty rage, 5ft steps to the east and attacks Magor. He slashes and Milo and misses and stabs with Otis but also misses. • Fixed to the task at hand, Uthalin swings his war axe at Uffe and again the combination of the Inspire Courage and dwarven hatred just manages to get him to hit the brute in the chest, this time for 12pts of damage. Only the orcs ferocity enables it to keep fighting.
ROUND 7A – REDEPLOY • Uffe bleeds out a point of damage. • Uffe swings his great axe against Uthalin and hits the stout warrior in the right leg for 9pts of damage. Even in near death the orc is deadly. Uthalin grunts. His determination isn't fazed by this scratch. • Magor Spleen Splitter makes an intelligence check roll of 3 (against an intelligence of 7, ie he needed to roll under a 7 on a D20). He realises that he cannot sustain this number of attacks against the entire group and that Uffe Elbow Smasher is mortally wounded. He makes a Withdrawal move and on his way out grabs the last female who also withdraws.
THE REST OF THE COMBAT Realising that Uffe is isolated and dying. Uthalin is physically pulled from the fight by Thomas and Ansic and Cord is verbally restrained by Halee. The party backs off and peppers the brute with arrows. Uffe tries to get out of the grease but slips and falls. The combination of the grease and his heavy armour effectively immobilises the brute and he dies from blood loss and arrow fire before he can get out of the grease. The party quickly tend to the wounded, gathering them into a safer position. Baby Cord wriggles free of Thomas and starts to naw on Penn. Thomas says "No" and directs him to the juicy orc meat which Baby Cord gladly starts to tear off chunks and feed. Risandor casts detect magic and the great axe glows a faint green light……..
DEW |
Dark Eyed Warrior 69a | 28 Sep 2016 1:13 p.m. PST |
Thanks mwindsorfw for your kind words. DEW |
Dark Eyed Warrior 69a | 28 Sep 2016 1:15 p.m. PST |
Guys I'll do a consolidation piece tomorrow morning to just go through the hit points and resources left. Let me know any extra actions you'd like to take and I'll try to build them in. DEW |
Weasel | 28 Sep 2016 1:20 p.m. PST |
As it says: Pick a rule in one game that you'd like to have in another game in some form. Example: I'd like to see Troops, Weapons and Tactics with the initiative system from Crossfire. |
Weasel | 28 Sep 2016 1:27 p.m. PST |
And the bug strikes again. |
Mardaddy | 28 Sep 2016 1:31 p.m. PST |
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Coyotepunc and Hatshepsuut | 28 Sep 2016 1:35 p.m. PST |
Funny you should mention "bug," Weasel. I would like rules for Bugs and other scary alien fauna in the FiveCore series of games. "Starship Troopers" Arachnids and Growlers from "Vor: The Maelstrom" are two of my favorite force types, and FiveCore is my favorite rules. |
Grignotage | 28 Sep 2016 1:40 p.m. PST |
Grande Armee's army morale and post-game pursuit system is pretty elegant--I'd like to see something similar in other games. (And it's there in a number of games; just saying I'd like to see it more!) Army Morale generally is a rule I like in games, to dissuade players from fighting their armies to annihilation. |
Extra Crispy | 28 Sep 2016 3:25 p.m. PST |
I use rules from one game in another all the time. I almost always use my own sequence of play, for example. |
Chuckaroobob | 28 Sep 2016 7:42 p.m. PST |
One guy I know wants to convert every board game to miniatures and vice versa. |
Winston Smith | 28 Sep 2016 7:44 p.m. PST |
With a very large TSATF game, many simplify the melee by using GASLIGHT melee system. I don't, but that's because I no longer do Very Large Battles. But if I did, I can see the point. |
snurl1 | 28 Sep 2016 10:35 p.m. PST |
Frostgrave with a Bolt Action style dice bag activation system. |
Dexter Ward | 29 Sep 2016 7:27 a.m. PST |
I used the Blinds rules from IABSM in Battlefront:WW2. Worked well |