Silent Pool | 27 Sep 2016 12:15 p.m. PST |
If compiling a book called The Bluffer's Guide to Wargaming, what pearls of wisdom would you include to impress your audience? You'd never actually ever had to have rolled a dice in a game to be able to super impress members of the opposite sex, bartenders, Friday night law enforcers, and other wargamers. No cad should be without a copy. |
Old Contemptibles | 27 Sep 2016 12:27 p.m. PST |
That title says to me that the book is about bluffing your opponent in a game. 1. Stare intently at one flank for a few turns, mumble to yourself and then wait for him to overload that flank and then crush the other flank. 2. Ask your opponent, "are you sure you want to move there or do you mean over here." There are a lot more, but I find them annoying. I am sure someone will chime in. Cellar Door, is this what you had in mind? |
Silent Pool | 27 Sep 2016 12:33 p.m. PST |
Yep! Thank you. The books are designed to teach readers how to wing it through situations or conversations they know little about – like sex, marketing, the great outdoors or wargaming |
John the Greater | 27 Sep 2016 1:44 p.m. PST |
Expound on some "controversial" interpretation of the battle at hand, or the period or generals involved. Feel free to make up citations, no one will check during the game. |
Zephyr1 | 27 Sep 2016 2:05 p.m. PST |
From the "Make Stuff Up" section: > "The rules say you can do that (action), but don't forget that there is a (penalty modifer) if you do." |
Stryderg | 27 Sep 2016 2:14 p.m. PST |
Constantly roll dice, occasionally glance at them and utter "huh, that's interesting". During deployment, place a few stands that won't be used on the flanks. Glance at and fiddle with them occasionally. |
robert piepenbrink | 27 Sep 2016 3:21 p.m. PST |
Haven't you guys READ a Bluffer's Guide? Learn the patter, pick up the thinnest veneer of overall knowledge, and know in some detail some obscure corner no one's likely to challenge you on. And this is the Bluffer's Guide to Wargaming, not military history. So learn a few key sentences which allow you to dismiss 40K, DBA, FOW, F&F, TSATF or anything else someone might be familiar with, while you have down pat--at least to the outside observer--some set no one's actually played in five or ten years. Sadly, most of us have already done that. Yeah, me too. |
etotheipi | 27 Sep 2016 4:48 p.m. PST |
Haven't you guys READ a Bluffer's Guide? No. Does it help you do this? |
Bashytubits | 27 Sep 2016 8:20 p.m. PST |
Stare at them intently and state, "that's your plan?", smile then state good luck with that. |
Weasel | 27 Sep 2016 8:40 p.m. PST |
"Assuming I have no reinforcements, that's a pretty good move" |
David Brown | 28 Sep 2016 2:36 a.m. PST |
Stare at them intently as they're about to make their next crucial 2D6 dice roll and utter the words "Roll a 3, that's what you will do, roll a 3, go on, just do it…… it'll be a 3!!" And when they do roll that lowly 3….well the battle is yours for the taking!! DB |
Dave Jackson | 28 Sep 2016 5:50 a.m. PST |
Yes, "Bluffers Guides" are funny……and even useful! |
Andrew Walters | 28 Sep 2016 9:38 a.m. PST |
Ask questions that suggest knowledge and let your opponent do the work. If they include a compliment all the better. 'Nice tanks, which version are they?" "Great job on the flags, how did you do your research?" "I see you're not worried about this unit over here." |
Russ Lockwood | 28 Sep 2016 2:17 p.m. PST |
"You really want to do that? OK!" |
Silent Pool | 29 Sep 2016 7:44 a.m. PST |
I find with a black basecoat when you paint over with brighter colours like red you get a messy finish which can look pretty good on certain figures. Obviously if you're painting Eldar or similar style figures you want nice clean and crisp colours so a white basecoat would probably be best. |
Silent Pool | 30 Sep 2016 1:32 a.m. PST |
I prefer the 15mm frontage for my infantry, even if only 16 or 24 figures in a unit. 20mm frontage makes them look too spread out, more like loose order than close order troops. Also takes up less frontage so you can pack more units in on a smaller table, |
Silent Pool | 30 Sep 2016 7:34 a.m. PST |
It only takes a bit of care to create a visually appealing game, and the terrain will be a good part of that artistic effect. Make the game a performance event for you and your fellow gamers, as well as interested onlookers. It can be elaborate, but needn't be. Minimalist treatments can be stunning, and in many ways more beautiful than something too over the top. Just think about the appearance and layout of the terrain. Give it as much thought as the scenario and the painting of the figures. It can add immensely to everyone's enjoyment when it looks planned, finished, elegant, and beautiful. |