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"2nd Fort Devens Game Day" Topic


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Adamc177623 Sep 2016 3:56 a.m. PST

Fort Devens Museum 2nd Annual Games Day.
Join us for a day of war gaming in good company at Historic Fort Devens and check out thier Museum fortdevensmuseum.org
The event is listed on Facebook: link

Available games:

The Battle of Somewhere Pennsylvania:
The Confederate 1st Corps is making its way through south Central Pennsylvania. Its commanders are happy with the results of the campaign so far but also frustrated by the lack of information on the location of the Federal army. Then a Confederate spy arrives with information John Reynolds and the Union 1st Corps (and possibly other units) is nearby and seeking battle. The Confederate scouts confirm this report and indicate there is good ground ahead that Longstreet is between the Federal army and its base in Washington. If Longstreet and take the high ground and hold until Lee and arrives with the remainder of the army it may be just the opportunity the Confederacy has been seeking. Both Armies 1st Corps are in a race to take and hold the high ground.

Rules: Modified Longstreet by Sam Mustafa
Scale: 15mm
Unit size: Brigade
Players: Up to 6 (division commanders)
Game Master: AdamCarriere

Chain of Command WWII Skirmish Combat
Normandy: Can yourBritish Paratroopers out maneuverer the dreaded SS in the hedgerows of Normandy?
Scale: 28 mm
Unit size: individual
Players: Up to 6
Game master: Rob Walters

Wings of War WWI Aerial Combat
Knights of the air engage in personal combat flying thefirst air machines in deadly WWI combat.
Scale: 15mm
Unit Scale: Individual Aircraft
Players: Up to 8
Game Master: PeteLandry

Great Northern War
Will the troops of Peter the Great stand up to the forces of Charles of Sweden? Sweden and Russia clash in this skirmish from the Great Northern War using Sharpe Practice II Rules.
Scale: 28 MM
Unit size: individual
Players: up to 8
Game Master: Greg Symko

Battle of Hanghai 1937 (see poster below)
This clash early in the war between China and Japanthreatens to involve the troops of the various European and other westernpowers in the action.
Scale 28 MM
Players Up to 9
Home Rules
GM Mike Paine

Deerfield Raid 1704 – What if they couldn't get the gate open??

"The people of Deerfield had long been living in fearful anticipation of an attack by French and Indians in Canada. Their stockade was built hurriedly in 1690 when they believed they were the next target of the French and Mohawks who attacked Schenectady that winter. Those residents whose homes lay outside the palisade, were encouraged by the town to build refuges within the protected area and to come there at night, for protection against an attack.

The fact that the houses at the north end of the street were empty on the night of February 29, 1704, because the residents of those buildings were "safely" ensconced in shelters within the palisade, gave the French and Indian raiders an advantage. They were able to creep noiselessly down the street and send an advance force to silently climb the snowbank that surrounded the palisade. This group then opened the north gate to admit the others, and the assault began…….."

Partial Narrative by Susan McGowan Titus based on research about John Hawks

The game will be centered around a small party French and Mohawk trying to breach the palisade. The English will be tucked in their houses with only a couple of sentry wandering the streets. Can the French get the north gate open before they are discovered? Can they get away with captives?

Number of players: 6
Game master: Dave Valentine
Ruleset: En Garde (slightly modified for convention play)

B6GOBOS23 Sep 2016 4:38 a.m. PST

Thank you very much for posting this. I live right around the corner and did not known about it!!!! Now looking forward to attending and will tell my friends. Thank you!
🍺🍺🍺🍺

Othra the thief23 Sep 2016 5:27 p.m. PST

Yes. I am interested also. Look forward to attending. Look like good games.

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