Help support TMP


"Blood, Bilge and Iron Balls. A Tabletop Game of Naval ... " Topic


1 Post

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please do not use bad language on the forums.

For more information, see the TMP FAQ.


Back to the Age of Sail Message Board


Areas of Interest

Renaissance
18th Century
Napoleonic
19th Century

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Song of Drums and Shakos


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Blue Moon's Romanian Civilians, Part Three

Another four villagers from the Romanian set by Blue Moon.


Featured Workbench Article

Building Two 1/1200 Scale Vessels

Personal logo Virtualscratchbuilder Supporting Member of TMP Fezian builds a cutter and a corsair, both in 1/1200 scale.


Featured Profile Article

Back of Beyond Photo Report

Reader Michael Thompson sends in these Back of Beyond photos from the club where he games.


Featured Book Review


669 hits since 14 Sep 2016
©1994-2024 Bill Armintrout
Comments or corrections?

Tango0114 Sep 2016 3:21 p.m. PST

…Battles in the Age of Sail.

"Blood, Bilge and Iron Balls is a set of wargame rules for naval battles in the age of sail. With them you can recreate the triumphs of Nelson or Hawke or tackle pirates on the Spanish Main. The rules themselves are very simple and easy to learn. Each player can easily command a single ship or several, the rules working equally well for a single frigate chasing down a privateer, or a large-scale fleet action with multiple players on each side. The basic rules have been written with the emphasis on providing a fast-playing and fun game, but optional rules are included which will add a greater level of historical realism and detail. A unique card-driven turn sequence prevents the game becoming too predictable.

Also included are a selection of scenarios for re-fighting specific historical battles and simple campaign rules. Although intended for use with model ships, the rule book includes sheets of ship counters which can be used to get started. Just add dice, tape measure and pencil and you're ready to play"
See here
link

Amicalement
Armand

Sorry - only verified members can post on the forums.