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"Rise of the Bushido Pirates" Topic


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Comments or corrections?

Tango0108 Sep 2016 12:44 p.m. PST

"Here we go with another gaming system, but what a system, despite being reasonably popular I am surprised judging by the models that it's not more so. In the starter you get 5 models, which I may or may not have already added to, and is great value. If you follow Tabletop GAMES UK over on twitter you already know what I think of the models assembly, it is in a word easy! They are multi-part metal models for the most parts and they just fall together just so! Maybe because they are a new faction and the molds haven't been given quite as much off a kicking as the rest of them, I don't know, I probably should organise a field trip to go and have a look at miniature production somewhere…"

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wminsing08 Sep 2016 3:11 p.m. PST

Special dice are not needed, standard d6 work, and the cards are also Avaliable as PDF files plus the cards come with the models.

-Will

durecell08 Sep 2016 5:19 p.m. PST

Will's right. The dice are a nice extra for people who like their faction. They are not like saga or bolt action order dice. There are two types of cards. The first is the model stat cards and come with the models and are free online. The second are the card packs that have things like item upgrades and are not needed. They are an extra that you can buy for more variety instead of getting a new model.

The starter sets come at a good size for learning to play and you can get a lot of games out of them. They're also a very good start for a larger size game. They're ~35 points and the bigger game are 50 points. You only need to add a couple extra models to reach 50 points.

While the models are not cheap, especially if you're used to historicals, the prices are competitive with similar fantasy and sci-fi skirmish games (Infinity, Guildball, Batman, Malifaux and Freebooter). Luckily you only need a handful of models so the total price is rather low.

Back to the article, it's good to hear the newer models are easier to put together. I've been painting the Ito clan this week and the models are very fragile. The scabbards keep falling off each time I bump them and now I've painted them I'm too scared to touch my models.

Lion in the Stars09 Sep 2016 12:43 p.m. PST

You do realize that when a figure-maker is only planning on selling 1-2 of each model per player, the maker needs to charge more for each model just to pay for the molds and masters, right, T? Or do you expect a model-maker to lose money because they're not producing minis that will have each player buying a hundred?

scabbards falling off is an issue with just about every metal model with separate scabbards. I needed to pin the crap out of my Infinity samurai to get the scabbards to stay in place. I'm talking 5mm deep into the hip of the model, and nearly drilling through the scabbards.

durecell10 Sep 2016 1:50 p.m. PST

If anyone else is interested and wants to try it out before buying the pdf rules are free. Combine them with the stat cards on the faction list. I found the combat mechanics a bit tricky to visualise just by reading them so it's worth running through a actual combat. If you want to try a game put the starter sets against each other. I think the Temple has a fun starter and would recommend them. For the seond I recommend avoid the Cult as they have a powerful witch who some new players struggle with.

Rule link

scabbards falling off is an issue with just about every metal model with separate scabbards. I needed to pin the crap out of my Infinity samurai to get the scabbards to stay in place. I'm talking 5mm deep into the hip of the model, and nearly drilling through the scabbards.

These are a bit different. Two of my models have half a scabbard molded onto the body and the other half seperate. It's attached to the scabbard on the body. There as a short slot for the connection point which is too thin for me to pin. Any advice on how to strenthen it?

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