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927 hits since 27 Aug 2016
©1994-2024 Bill Armintrout
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Mardaddy27 Aug 2016 10:28 a.m. PST

Some friends and I are starting Hell's Vengeance soon, Paizo's first Adventure Path specifically designed for an evil PC party. It takes place in Cheliax, ruled by a family that literally, "sold-their-souls-to-the-devil." It is a land where harsh, cruel laws are the norm. The GM set a 20-point buy, and we MUST take a campaign trait.

Inspired by something I saw in a blog, I decided to go with a Devilbane Priest/Asmodean Advocate (dual Archetype cleric) who is a minor Chelish Noble (the Campaign Trait)

He is high-born Barrister, seeped in wordsmithing to the highest degree, very aware of his rank in society, and so tedious a traditionalist his favorite weapon is a spear instead of the deities listed Favored Weapon of the Heavy Mace (he feels the spear more appropriate because in ancient Golorian Lore, Asmodeus killed his brother with a spear in the very first act of betrayal – "Know your history, man!")

Lucien Sarkovich Ivanik Daichu von Ulanoch (of the East Rikkan von Ulanoch's)

I am going to play him as a master negotiator, requiring documentation and contracts in all endeavors. His notable stats, scores and skills that will come into play during RP:

Bluff +17 (counts towards using Feint in combat to deny opponent DEX to their AC as well)
Diplomacy +14 (can move attitude 3 steps instead of the normal 2 per Archetype ability)
Sense Motive +10

He has a Figment Archetype Viper familiar ("Phyllo") and I am concentrating him on negative harmful energy: Inflict, Channel, Spontaneous, all of it. I did take Stabilize as one of my osirions, but do not count on him as some Healbot, or you WILL die.

OldGrenadier at work28 Aug 2016 4:31 a.m. PST

Holy Cow! Or, if you prefer given all that, Sacred Bovine!

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