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"The Hakuna-Matata Wars Have Begun!" Topic


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787 hits since 18 Aug 2016
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Just Jack Supporting Member of TMP Inactive Member18 Aug 2016 5:46 p.m. PST

All,

Recently I posted about my new blog covering the Hakuna-Matata Wars, a pair of African Imagi-Nations fighting through a series of wars from 1952 to the present, all in 3mm. Two weeks ago the war began, but it's taken me forever to write the batreps up as work has kept me busy, then I got sick as a dog. But the first battles are in the books, and here you go. If you're wondering why I keep saying 'battles,' it's because every ground fight is preceded by an aerial fight to determine who gets air support in the ground fight.

picture

The aerial fight saw two Corsairs of the Hakuna Air Force and two Spitfires of the Matata Air Force square off; oddly enough, not a single aircraft was shot down. But the boy managed to damage both my aircraft to pull off the win, so he got ground attack aircraft in support for the ground fight.

Here's a link to the dogfight:
link

This was followed by tanks of Matata pushing hard to cross the Mashandane River, with air support, against a numerically inferior Hakuna force.

picture

I won't say who won, but there were a lot of burning T-34s ;) To see the whole thing, please check the blog at:
link

We've played the next two games (air and land) last weekend, I'm working on getting them written up. The first air fight wasn't as fun as we'd hoped for, so the second one we went with a simplified version of the Lardies' "Bag the Hun," and it was just what the doctor ordered, we had a great time. On the ground side, the only issue I'm having is, with the amount of vehicles on the board, I'm wishing I'd have element based them rather than single based them (i.e., put 3 tanks on a stand, rather than putting one tank per stand).

More to follow.

V/R,
Jack

epturner18 Aug 2016 6:36 p.m. PST

Nice stuff Jack.

Eric

boggler19 Aug 2016 7:35 a.m. PST

Looking forward to seeing this unfold.

Personal logo Weasel Supporting Member of TMP19 Aug 2016 9:36 a.m. PST

I suppose you could "cluster" 3 individual stands into one blob and then treat it as one stand, we used to do that when playing Striker, since nobody had infantry based in 4's.

CavScout8thCav19 Aug 2016 10:53 a.m. PST

Well this just renews my intrest in 3mm awesome batrep's Jack.

Just Jack Supporting Member of TMP Inactive Member19 Aug 2016 11:16 a.m. PST

Thanks Eric and Jim, I appreciate it!

Ivan – That's exactly what we did in the second game. So I've essentially gone from 5Core Company Command to 5Core Brigade Commander (but using 5MAK-style activation).

CavScout – I'd say do it, but I need you to focus on your 15mm moderns so I can read more batreps. Hurry up, by the way ;)

V/R,
Jack

CavScout8thCav19 Aug 2016 2:06 p.m. PST

Will be painting figs this weekend and will be ordering the buildings I need within the week.

Personal logo Weasel Supporting Member of TMP20 Aug 2016 1:21 p.m. PST

Do you still let everyone activate or just a handful of dice?

Just Jack Supporting Member of TMP Inactive Member20 Aug 2016 6:15 p.m. PST

Each 3 tanks (or 4 APCs/infantry) are one platoon, and each platoon gets one action die. They act as a single entity (platoon) in the second game; in this one we kind of moved each vehicle together but then each tank fired individually.

V/R,
Jack

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