Help support TMP


"Looking for Mex-Amer War rules" Topic


14 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please remember that some of our members are children, and act appropriately.

For more information, see the TMP FAQ.


Back to the Mexican-American Wars Message Board


Areas of Interest

19th Century
World War One

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Rank & File


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Turkish Keyk-Class Patrol Digs

Personal logo Editor in Chief Bill The Editor of TMP Fezian finally dips his toe into the world of Aeronef.


Featured Profile Article

First Look: Battlefront's Rural Fields and Fences

Personal logo Editor in Chief Bill The Editor of TMP Fezian gets his hands on some fields and fences.


1,104 hits since 16 Aug 2016
©1994-2024 Bill Armintrout
Comments or corrections?

The Membership System will be closing for maintenance in 10 minutes. Please finish anything that will involve the membership system, including membership changes or posting of messages.


TMP logo

Zardoz

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Wolfhag16 Aug 2016 6:46 p.m. PST

We are doing a game scenario of the storming of Chapultepec and want to look at some rules easy enough to use at a convention. They should include going over the walls and close combat.

Any suggestions appreciated.

Thanks,
Wolfhag

Personal logo Extra Crispy Sponsoring Member of TMP16 Aug 2016 6:59 p.m. PST

There was a set designed for the Alamo called "Houston we Have A Problem" based on another game from The Courier. It would be a cinch to adapt to your scenario. Drop me a line and I'll send you a copy, I'm pretty sure I have them kicking around.

mark at scalecreep dot com

rmaker16 Aug 2016 8:25 p.m. PST

You might check Buck Surdu's Santa Anna Rules.

Personal logo McKinstry Supporting Member of TMP Fezian16 Aug 2016 9:00 p.m. PST

There is a Mexican-American War adaptation of Fire and Fury floating around in playtest form I believe.

advocate16 Aug 2016 11:29 p.m. PST

Extra Crispy, I could almost get into the period just to use the pun!

Personal logo PaulCollins Supporting Member of TMP17 Aug 2016 6:56 a.m. PST

The Courier had a couple of good sets when this was their theme. Chapultepec was in Vol. 8, no. 6 and Manifest Destiny was in Vol.9, no. 3. Both these magazines are a available for download on Wargamesvault.

Ragbones17 Aug 2016 8:00 a.m. PST

Rusty's Rules

Personal logo Stosstruppen Supporting Member of TMP17 Aug 2016 3:11 p.m. PST

Regimental Fire & Fury will work. There are revised charts on their website.

epturner17 Aug 2016 3:29 p.m. PST

The Sword And The Flame.

It just works.

Eric

Shagnasty Supporting Member of TMP17 Aug 2016 4:17 p.m. PST

Another recommendation for "Santa Ana Rules." Sonds good for the scale of Chapultepac.

ACWBill18 Aug 2016 6:31 a.m. PST

I have used F & F Regimental MAW variant. If you check the F & F site below, the charts should all be there.

link

B

Personal logo Yellow Admiral Supporting Member of TMP18 Aug 2016 12:38 p.m. PST

Since you live in my region, I assume you'll be doing this at the local conventions (Kublacon, Pacificon, various ConQuest cons, etc.).

For the local convention crowd, TSATF would be a good choice (even with modifications) because it's super simple and there are lots of gamers already familiar with the concepts. Santa Ana Rules would probably be a fine second choice, since they are written specifically for that war, but some of the concepts will be new to most of your players. Both of these sets use indivdually based figures gathered into units for a "mass skirmish" feel, which is probably the best way to play a small battle in dense terrain like Chapultepec, and that format has the greatest appeal to local convention gamers.

It would be pretty easy to adapt Battles for Empire 2, but it's not really written for the period.

Given the scale of the affair, I disagree that larger scale games geared for pitched battles (RF&F, original F&F, Rank & File, Field of Battle, Johnny Reb, etc.) would be a good choice. Chapultepec was a small battle and at a platoon per stand (40-50 men), the defenders would be represented by a handful of stands organized in 1-3 tiny units. Not much of a game.

I recommend against RF&F in particular for local convention gamers. I like RF&F a lot, and I've run and played in several RF&F games at local conventions, but it can be hard to get enough players. It's generally seen as "too complicated" and just not a broadly popular game in this region.

- Ix

Wolfhag18 Aug 2016 1:00 p.m. PST

Hey guys, thanks for the help and suggestions.

Mark, I sent you an e-mail.

Thanks for the link ACWBill, I downloaded everything.

Yellow Admiral, yes we'll be at Pacificon doing the game on Saturday. We should get together.

I guess you could say the game is like a Hollywood movie "based on a true story" and not a true historic simulation. The games we do at conventions are more for entertainment and getting into the period and not a painful history lesson.

Wolfhag

Personal logo Yellow Admiral Supporting Member of TMP18 Aug 2016 10:20 p.m. PST

I guess you could say the game is like a Hollywood movie "based on a true story" and not a true historic simulation. The games we do at conventions are more for entertainment and getting into the period and not a painful history lesson.
In that case, definitely TSATF. :-)

- Ix

Sorry - only verified members can post on the forums.