Since my original post on conversations at Historicon regarding "The Sword and The Flame" (TSATF), I've heard privately from many gamers on how they handle large numbers of troops. It seems there are three options and I'd like, if I may, to get your input/feedback on those options.
Option 1 – They use "800 Fighting Englishmen" (800FE) because it's "enough like TSATF but there are only three game phases and it has a different way to handle morale. Plus it works with moving all the figures and doesn't take a long time."
Option 2 – They use "By Battalion, Volley Fire" (one of our Fast Play Rules) that guarantees large, convention style games in 4 hours or less. "Larry seems to have concentrated on the maneuvering and simplified other actions and close-combat is again an exciting part of these rules."
Option 3 – They use "The Sword and The Flame/20th" (TSATF) as is but always with a GM. "We make a few tweaks here and there, and yes the games take a little longer but we don't mind."
And of course there is Option 4 – we don't play TSATF. That's okay and I don't really need to know why; that are many rules available and it's ridiculous to think one rule set fits all.
So I'd like to ask those who play any of these rules to please give me your experiences or even some AAR's so I can, in detail and honestly, answer these questions in the future. Nothing beats first-hand experience on the game-table. And thanks in advance!