Red3584 | 27 Jul 2016 3:17 p.m. PST |
I finally managed to play a game using Black Ops, the new-ish rules from Osprey. I thought they were excellent and they provided an entertaining and fun evening with a very close result. More info on my blog here… link Drop by and have a look |
PaulCollins | 27 Jul 2016 3:39 p.m. PST |
Sounds like a fun game. Thanks for sharing. |
Striker | 27 Jul 2016 4:42 p.m. PST |
I had the same experience with Black Ops. We did a first and dirty run of the game, 2 tac teams grabbing a doc and blowing up chemicals. I gave the SF guys suppressed weapons and it was at night, so not many productive noise rolls for the bad guys. Overall I like them and they'll fit very well for commando games. In the test, I ran the bad guys as a referee and I felt that worked out well, especially with sneaking around. Now I just need to get paining on the moderns I've managed to pile up. |
Just Jack | 27 Jul 2016 6:03 p.m. PST |
That was a cool batrep, thanks for posting! V/R, Jack |
Gaz0045 | 28 Jul 2016 6:05 a.m. PST |
Great AAR, thanks for posting. |
Oberlindes Sol LIC | 28 Jul 2016 6:13 a.m. PST |
Great AAR & pictures. I may have to get a copy now. Thanks. |
Zippee | 28 Jul 2016 10:36 a.m. PST |
Heard several good things about these and they seem to be easily adaptable. I was thinking that they may work for Stargate type scenarios . . . ? |
GUNBOAT | 28 Jul 2016 10:56 a.m. PST |
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Red3584 | 28 Jul 2016 11:13 a.m. PST |
The rules looked eminently adaptable to all sorts of periods. |
Big Martin Back | 29 Jul 2016 5:51 a.m. PST |
I've played a number of solo games with them and enjoyed them. |
Crabbman | 29 Jul 2016 6:19 a.m. PST |
I've played a few games at my local club with the rules as well, ranging from a spec ops Vietnam game to a futuristic Sci-fi game. The stealth rules were probably the best received part of the rules. The suppressive fire mechanics also seemed to work well. |